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About the StoryBrowse the Endling Archive to uncover the purpose of its creation.Game Details
Language: English (en-US)
First Publication Date: February 17, 2009 Current Version: Unknown License: Freeware Development System: Inform 6 Forgiveness Rating: Merciful IFID: GLULX-0-090217-71027D4A TUID: ms15e48egclycv3 |
From the Author
I hesitate to call this interactive fiction. It has a much lower level of interaction than "mainstream" IF.Tags
Member Reviews
| Average Rating: ![]() Number of Reviews: 3 Write a review |
10 of
10 people found the following review helpful:
Very Slight, but Haunting, February 19, 2009by C.E.J. Pacian (England)
If you're anything like me, I'm sure you've enjoyed finding books and computers in IF games that let you wander through a menu of backstory. The Endling Archive is essentially the same thing, only without the containing game. So, yes, it is pretty much just reading static text from a menu that expands after you've select a couple of options. The Endling Archive strikes me as a good germ of an idea. I'm surprised that I've never played an IF game before that exclusively treated the parser as a fictional computer system, and it seems to me that there should be a wealth of retro-futuristic (or just pretend unix console) hacking games. There aren't however, so for now we'll just have to enjoy this strange and haunting encyclopaedia of things that the future and present have lost.
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4 of
5 people found the following review helpful:
Well-done, but..., June 14, 2009by dutchmule
I must admit I'm very puzzled. When you enter the Endling Archive, you uncover folders, notes that you can read, thus unlocking other notes. I really liked this mechanism. At first I thought it was an introspective, autobiographical game, but I figured out a few minutes later where the author was going ; and then, nothing. I reached a state where obviously you can't unlock notes no more ; and I said "That's all ?".
Two possibilities : either it's a puzzle (I don't think so, I tried everything on my keyboard, and the author declares himself "tired of hard puzzles"), either that's the end of the game, and I'm really, really disappointed. The story is good, the writing is great, emotional, melancholic at times ; the system is orginal, and even if it's not exactly interactive, it's a good fiction. But the author had to continue ! I mean, with such a beginning, such a way to tell the story, the author could have made the game a long and very powerful story !
I give it three stars for the writing and the game's mechanism ; should the author had carried on this game would probably have had one or two more.
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1 of
2 people found the following review helpful:
Ode to Things Lost, May 14, 2010Technically this is a hypertext hack of the Z-machine rather than interactive fiction in a strict sense. The work simulates a database—“The Endling Archive”—that you (in the role of fictional reader) work your way through. However, such a description does no justice to the poetical nature (and value) of this short work.
The contents of the Archive is a melancholy reminder of things lost to neglect, to natural disasters, to violence and to hunger for profit. What we lost may not have been Paradise, yet it might have been worth preserving and may still be worth remembering.
(Spoiler - click to show)According to Norse mythology, Líf and Lífţrasir will be the only survivors of the Ragnarök catastrophe at the End of the World. Their names mean ‘Life’ and ‘Life Champion’.
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The following polls include votes for The Endling Archive:Games with graphics and/or sound by eyesack
I couldn't find an easy way to search for this, so I figured I'd ask the hivemind: What games use graphics and/or sound to enhance the gameplay, similar to City of Secrets and Necrotic Drift?
This is version 4 of this page, edited by Kazuki Mishima on 15 March 2009 at 10:44am. - View Update History - Edit This Page - Add a News Item
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