Mangiasaur

by DCBSupafly profile

Historical, Dino Rampage
2011

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Reviews and Ratings

5 star:
(1)
4 star:
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3 star:
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2 star:
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Average Rating:
Number of Ratings: 9
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1-9 of 9


- Denk, August 21, 2023

- TheBoxThinker, August 27, 2022

- Zape, June 24, 2020

1 of 1 people found the following review helpful:
A shortish ADRIFT game as a dinosaur that absorbs what it eats., February 3, 2016

This is a fun little game where you play a voracious dinosaur that wants to eat everything. When you eat certain items or creatures, you gain new abilities.

It really was a lot of fun going around chomping on everything. It's easy and mindless at first. Then you have to use a bit of strategy to know what to eat first. Then there a few puzzles thrown in, which surprised me, but you are generally hinted in what you should do.

I found two endings, both of which were humorous.

Recommended for those looking for a short (30 min) bit of fun.

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- DJ (Olalla, Washington), May 10, 2013

- Khalisar (Italy), March 18, 2012

2 of 2 people found the following review helpful:
And Their Thatched-Roof Cottages, March 9, 2012

An IF implementation of a fairly common videogame trope: eat things to get bigger so that you can eat bigger things. Mangiasaur is a world with the same bright, cartoony colours and magical-logic you'd expect in an early-aughts console game. There are a few notes which come across a shade more darkly, but mostly it's pure entertainment: don't expect involved puzzles, deep content or elegant design, but you will get light humour, satisfying gameplay and occasionally lovely notes of setting.

Adapting videogame mechanics to IF poses a number of problems, and one of the biggest is repetition. IF isn't really well-suited to problems of the 'kill 10 rats' type; the paradigm is hand-crafted, individual scenarios. Mangiasaur takes pretty much the path you'd expect; you don't need to eat a dozen critters to level up, and the challenge is more about finding and identifying your next target, or getting at them with light puzzles. A simple map and a low challenge level maintain a brisk pace.

So: fun, charming. Totally inconsequential, but sometimes that's what you need.

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- Mr. Patient (Saint Paul, Minn.), February 15, 2012

0 of 3 people found the following review helpful:
Roar for Moar, August 7, 2011
by DB (Columbus, OH)

Mostly uses one short, primary verb for the easily distracted. Reminiscent of E.V.O.: Search for Eden. Nom, nom, nom-- a yummy treat and a quick play, do try.

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