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All the IntroComp 2008 games
Contains Phoenix's Landing - Destiny/Phoenix's Landing- Destiny.gblorb
Introcomp entry (also contains a walkthrough)
For all systems. To play, you'll need a glulx interpreter - visit Brass Lantern for download links. (Compressed with ZIP. Free Unzip tools are available for most systems at www.info-zip.org.)

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Phoenix's Landing: Destiny

by Carolyn VanEseltine profile


(based on 2 ratings)
1 member review

About the Story

Winner of the IntroComp 2008 competition.

Game Details

Language: English (en)
First Publication Date: August 21, 2008
Current Version: 1
License: Freeware
Development System: Inform 7
Baf's Guide ID: 3163
IFID: 37FE7F49-9CE8-438A-AFC7-1A4F3E171B0F
TUID: meshth9smof7y8tj


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Seek your geas in a vivid fantasy world, October 15, 2012
by heartless zombie (United Kingdom)
Related reviews: 2012
This game won the Introcomp 2008 competition - a competition for game introductions. But the dense text and substantial plot are more of a book one than a chapter one.
In the style of a role-playing fantasy game, you are presented with choices to shape your character - by choosing which symbolic items to take you determine qualities of the character's character and appearance. The writing varies with these attributes although the names and personalities of others are consistent. I think the character creation serves the role to introduce the player to the over-arching plot and the culture of the fictional world - I don't think it changes the approach to puzzles.

You then join your Father on a trade mission to a far-off city. At the city gates, the guards mark you out and insist that you meet the High Priest.

One way or another you will undertake a spiritual journey to discover your geas (destiny) - if any.

I enjoyed the rich world-building. The interactive scenes (interleaved between reading a page of description) were well-implemented and drove the drama forward.

If you enjoyed Phoenix's Landing: Destiny...

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The following polls include votes for Phoenix's Landing: Destiny:

Deep fictional worlds by Kenji Yamada
I'd like to play more games set in fictional worlds with deeply-imagined cultures and history. Implementation depth would also be a plus.


This is version 4 of this page, edited by cvaneseltine on 15 February 2015 at 10:57pm. - View Update History - Edit This Page - Add a News Item