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The Grand Quest

by Owen Parish

2009

(based on 10 ratings)
2 member reviews

About the Story

You've spent the best part of your life as a man dreaming of the goblet.

While you've had a job, and a family, your thoughts were always looking forward, dwelling on the day when it would surely fall into your hands.

Game Details

Language: English (en)
First Publication Date: October 1, 2009
Current Version: 1
License: Freeware
Development System: Inform 7
Baf's Guide ID: 3204
IFID: 6CD7B81A-0ED2-424D-BDDF-3528CDCC8FEC
TUID: m2pvo856238t7zen

Awards

18th Place - 15th Annual Interactive Fiction Competition (2009)

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Member Reviews

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4 star:
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3 star:
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2 star:
(7)
1 star:
(3)
Average Rating:
Number of Reviews: 2
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2 of 3 people found the following review helpful:
A Little Quizshow, October 14, 2009
by Felix Larsson (Gothenburg, Sweden)
Related reviews: gambol, [3]
So you thought you were in for a cave crawl? Actually, it is more like a quiz show, only set in a Steve Jacksonesque fantasy dungeon and presented by a mysterious Guardian of the Goblet.

You wander through a series of rooms, each containing a puzzle. By solving the current puzzle you gain entrance to the next room. In the last room looms the Goblet of your dreams.

The puzzles are varied in character, difficulty, and fairness, but none strikes me as really ingenious; and presented ‘raw’ like this, out of any particular narrative context and without any other in-game motivation, they fail to hold my interest.

The world, sparsely furnished as it is, is only minimally implemented: if, say, the heavy treasure chest in the middle of the room is not needed to solve the puzzle of that room, then, try as you might to open it, “you can’t see any such thing”.

This is most certainly not a game to put in the hands or computers of anyone new to IF.

(And the ending! Is that the sound of the author laughing at me?)

A string of puzzle rooms, including a complicated card puzzle, May 29, 2016
This game is just a string of puzzles with a thin story set up around it. The first few puzzles are fairly fun, though occasionally underclued. The last puzzle is just brtual, involving a machine that transforms playing cards.

The game doesn't seem to be butgy, and it seems to be intended to be frustrating and difficult, so it succeeds at what it wants to be. But it is under described, and too hard for my taste.

The Grand Quest on IFDB

Polls

The following polls include votes for The Grand Quest:

Games with "logical" puzzles by Victor Gijsbers
Some puzzles--like chess problems or sudokus--can be difficult even though you know all the rules. I'm looking for IF games with this kind of puzzle: you can get to know the rules by simple exploration, and then you still have to solve...

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This is version 2 of this page, edited by AmberShards on 21 March 2010 at 2:20pm. - View Update History - Edit This Page - Add a News Item