Home | Profile - Edit | Your Page | Your Inbox Browse | Search Games   |   Log In

Download



69105Keys.zblorb
Download from IF Archive
For all systems. To play, you'll need a Z-Machine Interpreter with Blorb support - visit Brass Lantern for download links.
69105Keys.zblorb
Download from author's site.
For all systems. To play, you'll need a Z-Machine Interpreter with Blorb support - visit Brass Lantern for download links.
69105keys.z5
Same story file without the cover art, also from the author's site.
For all systems. To play, you'll need a Z-Machine Interpreter - visit Brass Lantern for download links.
69105Keys.inf
Inform 6 source code, download from IF Archive
69105keys.inf
Inform 6 source code, download from author's site

Have you played this game?

You can rate this game, record that you've played it, or put it on your wish list after you log in.

Playlists and Wishlists

RSS Feeds

New member reviews
Updates to downloadable files
All updates to this page

69,105 Keys

by David Welbourn profile

2009

(based on 25 ratings)
4 member reviews

About the Story

There's just one room. How hard can it be? Just unlock the door. Oh. There's 69,105 keys.

Game Details

Language: English (en)
First Publication Date: March 2, 2009
Current Version: 1
License: Freeware
Development System: Inform 6
Forgiveness Rating: Merciful
Baf's Guide ID: 3186
IFID: ZCODE-1-090302-6ED8
TUID: j3rwlhuy6j6v79qj

Tags

- View the most common tags (What's a tag?)
(Log in to add your own tags)

Member Reviews

5 star:
(1)
4 star:
(1)
3 star:
(7)
2 star:
(15)
1 star:
(1)
Average Rating:
Number of Reviews: 4
Write a review


Most Helpful Member Reviews


3 of 3 people found the following review helpful:
Parsing excercise, September 14, 2009
by Victor Gijsbers (The Netherlands)
David Welbourn's 69,105 keys is not so much a game as it is a parsing excercise presented as a short and well-polished puzzle. You have to find the one unique key in the room, using commands such as "count green round bronze unscratched Acme keys". Tedious rather than fun, but technically impressive. The source code is also provided, so that you can learn from it.

2 of 5 people found the following review helpful:
Escape the room- again?, April 7, 2010
by tggdan3 (Michigan)
There are a lot of one-room escape the room games out there, where your only goal is to get past one (or a few) puzzles to get into the next room. Suveh Nux or Enlightenment are good examples, with a series of flash ones available all over the internet.

69,105 keys is very straightforward- one of the keys is unique to all the others, and is thus the key that opens the door.

Realistically, it seems like, were you actually THERE in the room, you could quickly scan the keys for the unique one, but maybe not. Instead you have to count them based on several distinct qualities, like their color, whether they have a scrach on them, the brand name, etc.

The game has numerous sesame street references, such as the "one of these things is not like the others" songs, and references to the count, and ever a dirty mode, in reference to the youtube "censored" count song, which was kind of cute. There are even references to how much the PC hates tedium, which is funny, because the game is specifically an exercise in tedium.

I rated this higher then other tedius games, becuase the humor kept the game going, and the puzzle was very easy and straightforward. If you were just learning how to program Inform, or some other system, this is the type of game you should make, one straightforward puzzle that gives you the opportunity to program several different commands well. No doubt further games by this author could be much more involved.

The story isn't very deep, but neither was some of the other great one-room games. Let's face it, how much story can you put in a one-room game without some kind of loaded backstory or cut-scene? And the game doesn't pretend to be anything bigger than it is, and I give the author props for that.

So if you're looking for a quick diversion- this is the game for you. If you want a long puzzle or conversation filled game like Enchanter or something, look elsewhere.

1 of 4 people found the following review helpful:
A Simple On Puzzle Game, September 13, 2009
by WriterBob (Richmond Hill, Ontario)
I'm not a huge fan of one puzzle games. They can be cute enough for a brief diversion, but once the player figures out the puzzle there's little enough left to the imagination. The key to this game (pun intended) is simple enough. After that it is a tedious matter to type in the variations to determine the unique solution.

Despite the utter tedium, which would normally earn a one star rating, I gave this game two stars simply because it was very well executed.

The author deserves credit for putting together such a clean, lean game. However, I really want more fiction in my IF.

See All 4 Member Reviews

If you enjoyed 69,105 Keys...

Related Games

People who like 69,105 Keys also gave high ratings to these games:

Connect, by James Hudson
You huddle in the concrete cell. Ever since the Hedonans built their outpost in the valley near your village, you never gave them any reason to single you out. Maybe it has something to do with the strange black box that you found...

Filaments, by JB

Cheeseshop, by David Welbourn
An interactive re-creation of Monty Python’s Cheeseshop sketch, where you try to buy some cheese.

Suggest a game




This is version 4 of this page, edited by Dave Chapeskie on 25 May 2009 at 5:48am. - View Update History - Edit This Page - Add a News Item