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Beam

by Madrone Eddy

2006

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Number of Reviews: 2
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A short, lonely Quest game in a futuristic setting, April 6, 2018
by MathBrush
Related reviews: 15-30 minutes
This is an odd little game with some major implementation problems.

You start out in a room with a tree and a mysterious force. Exiting this room proved too difficult for many IFComp reviewers in 2006. Evidently, it requires an action that is explicity denied by the GUI. This seems to be an oversight, and not a puzzle.

The rest of the game involves exploring a series of generic rooms. There is a minimal walkthrough, but it seems to leave out several interesting portions of the game. I was intrigued, but unable to discover more than a few hidden set pieces.