Operation Extraction

by Ming-Yee Iu

2011

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Number of Ratings: 9
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1 of 1 people found the following review helpful:
Three stories intertwine as one, May 30, 2016

This game uses a complicated custom interface to tell three stories at the same time. You play as three agent:, agent Alpha, agent Bravo, and agent Charlie, whose job is to prevent certain secrets from falling into the wrong hands.

You can push time forward or reverse it at any time, and hop between the three threads of the story. There are only a few decision points scattered between the different stories, so you have to hunt for them.

I felt that the interaction didn't quite work; it ended being a hunt-the-pixel game translated to text. It wasn't obvious what different elements in the interface did, or what consequences your effects had.

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- Sobol (Russia), September 12, 2014

- Karl Ove Hufthammer (Bergen, Norway), January 27, 2012

- Wade Clarke (Sydney, Australia), November 21, 2011

- Squinky (Canada), November 17, 2011

- Sam Kabo Ashwell (Seattle), November 17, 2011

- perching path (near Philadelphia, PA, US), November 12, 2011

- Mr. Patient (Saint Paul, Minn.), October 28, 2011

- ifwizz (Berlin, Germany), October 27, 2011


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