Unease

by Brendan J. O'Brien

Fantasy, Romance
2002

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From the Author

Medieval High Tech Quest Adventure for those Not Easily Frustrated by Amateurs

I wrote this game AS I was learning TADS back in 2002. The exercise kept expanding until I figured it seemed like I had a game written. Probably I should never have foisted it upon the world, but I still kind of like it and think it worth a go.

It is not "porn" or even remotely close, I'd say. Not sure how it got billed like that. PG-13 maybe. There's a little humorous textual nudity (non-gratuitous, a woman in a towel; save early, save often!) at one point, but that's about it. As for genre, there isn't any clearly defined one. I'd say it is best described as Fantasy, sort of a Medieval High-Tech mish mash of a Quest/Adventure. NSA meets LOTR? I dunno.

I realize now that I had a lot to learn about game design and play. So, sometimes clues are obscure, and sometimes a wrong move can be a little too unforgiving to a player. And yeah, sometimes I think I made a few bits too difficult to puzzle out.

There's an undocumented WALKMETHRU command available wherever a standard prompt appears. At the beginning of the game, you have to enter a few conversational responses, and then the standard prompt becomes available. I thought this would make for a nice immersive beginning, but ha! probably not.

Frequent use of the LOOK and X commands is helpful.