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quest.exe
Requires the above dll's in the same directory and x32 files in a subdirectory called Xtras.
Windows Application
Child.dxr
Online version (requires Shockwave)
Iml32.dll
Driver
Dirapi.dll
Driver
Text Asset.x32
Multimedia file
TextXtra.x32
Multimedia file
Font Asset.x32
Multimedia file
Font Xtra.x32
Multimedia file

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Little Billy

by Okey Ikeako

Horror
2000

(based on 3 ratings)
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About the Story

"A short but harrowing tale of a hurt child." [--blurb from Competition Aught-Zero]

Game Details

Language: English (en)
Current Version: competition release
License: Freeware
Baf's Guide ID: 1138
IFID: Unknown
TUID: gun2q3l1l1h88hxz

Awards

50th Place - 6th Annual Interactive Fiction Competition (2000)

Editorial Reviews

Baf's Guide


A laughably bad attempt at pathos and moral anguish: "I just can't believe that dear little Billy, the kid I used to sit on my knee, became a murderer." If the writing weren't bad enough, the only input the player has is at the very beginning and the very end. The rest of the time, you just page through endless "Click here to continue" prompts. It's all CYOA-style, and yet the author couldn't even be bothered to give us the occasional illusion of choice. Instead, we have what may as well be a noninteractive short story, except you have to read it through an inconvenient hypertext thingy.

If you feel you must play it, the easiest way is to select the file Child.dxr using a Shockwave-enabled browser. (You spare yourself two megabytes of download time that way, too.) If you must play it offline, you'll need all of the files (including Child.dxr), with the files ending in .x32 in a subdirectory called "Xtras". If you're going to be downloading the other Competition 2000 games, I suggest grabbing the complete set instead, which will have it already set up correctly when unpacked. But no matter how you download this work, it isn't worth the trouble.

Also, be warned that some of the filenames have spaces in them, and thus might require special handling. In fact, I had to rewrite sections of this Guide's back-end just to accomodate this lousy game, which leaves me not at all inclined to be charitable in this review.

-- Carl Muckenhoupt

>VERBOSE -- Paul O'Brian's Interactive Fiction Page

What if you took Life on Beal Street and gave it a really snazzy interface, one that eliminated all that tedious typing "1" to continue and instead replaced it with an attractive "click here to continue"? What would you have? I never wondered about it, but now I have the answer: You'd still have Life On Beal Street. Little Billy follows this inglorious model -- it's not interactive fiction at all. There's a "click here to continue" prompt (or, at times, a differently worded but functionally identical prompt) that basically just lets you turn the pages in a linear story. Even the two opportunities you get to make a decision don't influence the narrative in the slightest -- one is a dead-end road that shunts back into the main story, and the other makes cosmetic, inconsequential changes that dissolve after a couple of paragraphs.
See the full review

SynTax
The story moves along by you simply clicking in the bottom box, for instance there will be a knock at the door and you simply click on "continue" to open door and the story moves on. Very occasionally you get a chance to even choose from several options! Forget it!
-- Dorothy Millard
See the full review

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Little Billy on IFDB

Polls

The following polls include votes for Little Billy:

Autonomic narration by Artran
I'd like to discover more games like Photopia, Rameses or Glass, in which the narration is rather independent on a player, and in which the interaction is somewhat limited because of strong characterisation and lack of real puzzles. In...

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This is version 4 of this page, edited by Edward Lacey on 25 March 2013 at 7:12am. - View Update History - Edit This Page - Add a News Item