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Story file (updated)
Release 1 / Serial number 111014
For all systems. To play, you'll need a glulx interpreter - visit Brass Lantern for download links.
Readme
Notes from the author
Story file (original)
Release 1 / Serial number 110930
For all systems. To play, you'll need a glulx interpreter - visit Brass Lantern for download links.

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Fan Interference

by Andrew Schultz profile

2011

(based on 7 ratings)
1 member review

About the Story

The 2003 Cubs are on the brink of the World Series. It's game 6, and they're even going to take a late 3-0 lead in the clinching game. They won't keep it.

Unless you, who just got kicked off the bus near Wrigley Field, prevent that.

Game Details

Language: English (en)
First Publication Date: October 1, 2011
Current Version: 1
Development System: Inform 7
IFID: F4747519-D418-46CA-A117-271E6434D3B5
TUID: gtkubmft08fa7hob

Awards

27th Place - 17th Annual Interactive Fiction Competition (2011)

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Number of Reviews: 1
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A complicated but polished Baseball game, August 1, 2017
by MathBrush
Related reviews: about 2 hours
Baseball is the theme of this, Andrew Schultz's first IFComp game.

Unlike his later games, there is no wordplay here, and no abstract narrative about excelling at being smart.

Instead, there is a deeply implemented and simulated baseball game. There are all sorts of timers going on, and wardrobe changes, and so on.

It's so complicated that it's all a bit overwhelming.

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This is version 5 of this page, edited by Wade Clarke on 17 April 2014 at 2:20am. - View Update History - Edit This Page - Add a News Item