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About the StoryLife in the SHYRE had its advantages: it was relatively peaceful and for most of the time quite uneventful; but occasionally something would take place that could make you wish that you were a million miles from there!
Up until now it had been just like any other day, but as soon as he saw Bulbo coming up his garden path, clutching a small brown parcel, Algernon knew that was all about to change, and he began to wish that he had gone to the local "TROLLS versus ORCS" match after all.
Guide Algernon past the dreaded denizens of the "caverns" utilising, where necessary, all the cunning and skill of a stalwart adventurer. Do battle with immense "creatures" and solve many intricate problems and puzzles in your search for great wealth and untold riches. Help Algernon overcome "hungry" Dragons and negotiate dark, twisty passageways... That is, if you can ever figure out how to get into the damn castle in the first place!
Will you be able to help Algernon solve the riddle of the name of the person responsible for building the castle in the first place, or even satisfy the needs of the evil creature lurking in the murky depths of the moat? Can you assist him in his search for the means to unlock the wooden chest or simply to probe the inner depths of the small pouch? Don't forget that in the SHYRE things are not always what they first appear and that even one-legged Elves have a purpose in life.
Best of the Indies
Retarded is not a large game which seems to be John Wilson's forte. However in each location there is a ton and a half of things to get through before any kind of progress is made. Getting into the castle has to involve one of the most convoluted puzzles of all time. This involves bootscrapers, stone masons and strange creatures that lurk within the moat.
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This is version 3 of this page, edited by Eq on 29 May 2013 at 12:55pm. - View Update History - Edit This Page - Add a News Item