Christminster

by Gareth Rees

Collegiate, Mystery
1995

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Reviews and Ratings

5 star:
(29)
4 star:
(38)
3 star:
(10)
2 star:
(4)
1 star:
(2)
Average Rating:
Number of Ratings: 83
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- LoquySSS46 (Longueuil, Québec, Canada), March 27, 2024

- Max Fog, February 16, 2024

- Canalboy (London, UK.), January 27, 2024

- aluminumoxynitride, October 12, 2023

- Drew Cook (Acadiana, USA), July 27, 2023

- Felix Pleșoianu (Bucharest, Romania), May 31, 2023

- Amun100 (UK), July 25, 2022

- NorkaBoid (Ohio, USA), November 14, 2021

- Karlok (Netherlands), April 14, 2021

- kierlani, April 25, 2020

3 of 3 people found the following review helpful:
The university of puzzles great and small., April 12, 2020
by Rovarsson (Belgium)
Related reviews: Puzzler

I must confess to a serious character flaw, a deeply rooted chasm that runs through the heart of my being. It is a source of frustration and temptation, it leads me to reach above my abilities and cheat to grasp above my reach. It is the following:

I suck at puzzles and I love puzzle-games.

I had previously banged my head against the front door of Christminster University. I gave up each time. This time I gave in to temptation and sinned. I consulted a walkthrough. And I have no remorse.

I loved this game. The puzzles after that fiendish first one were milder to me (I cheated a few times more though), and stubborn exploring got me further and further in the game, and also in the story.

The progression of the story is great. You get the chance to get to know your character and one NPC in particular, a marvellous professor with whom you get to spend a good amount of time. The clock on the tower announces your progression through the puzzles as you get nearer to the endgame. That detail works as a brilliant way to heighten the tension, it lets you know each time you've gotten closer to... what?

The puzzles are hard, but the reward you get is great. You can explore more and more hidden parts of the old building, and the atmosphere is gripping.

A really really good game.

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- IFonthebrain, February 28, 2020

- Walter Sandsquish, January 31, 2020

- Stian, May 31, 2019

- mjw1007, February 18, 2018

- Havner, January 29, 2018

- shornet (Bucharest), April 13, 2017

- Greg Frost (Seattle, Washington), February 11, 2017

- Sobol (Russia), January 5, 2017

- winterfury (Russia), December 10, 2016

- nosferatu, September 23, 2016

1 of 1 people found the following review helpful:
An exremely well-crafted game of extreme difficulty, February 3, 2016

Christminster is set in a British University, where you are looking for your lost brother. You encounter a variety of obstacles and discover various ancient secrets.

This game has a host of well-crafted NPC's, timed events, and other difficult-to-implement concepts. The puzzles are logical, and exploring around for long enough is enough to get many of the puzzles. Several of the NPC's are quite funny, and there is a fun cryptographic puzzle.

Even though this game is well-crafted, it didn't really call out to me at first. I have realized that I am prejudiced against upper-class PC's, and against college-related games. I've had similar issues with Savoir-Faire, Violet, and the Lurking Horror. However, when I finally reached the end of the game with a walkthrough, I really enjoyed it.

This game was one of the most popular games in the mid 90's, along with Curses!, Jigsaw, and Theatre.

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- Aryore, December 13, 2015

- SleepyEmp, May 24, 2015

- Chris Longhurst (Oxford, UK), April 21, 2015


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