Have you played this game?You can rate this game, record that you've played it, or put it on your wish list after you log in.
Playlists and Wishlists
RSS FeedsNew member reviews
Updates to downloadable files
All updates to this page
About the StorySince ancient times, the wise men explained to you, young warriors have learned to subjugate the Other in order to become men. To face what they should despise, in order to become what they must be. That's great, and all, you think, but... where does that leave YOU?
A fantasy exploration game, in more ways than one. Go out alone at night, face monsters and wear stuff you find in the trash!
Browser-based hypertext. Not compatible with Safari, sorry!
Nominee, Best Use of Multimedia - 2014 XYZZY Awards
9th Place overall; 2nd Place, Miss Congeniality Award - 20th Annual Interactive Fiction Competition (2014)
|Average Rating: |
Number of Reviews: 2
Write a review
You leave the village, defying the wills of the "wise men", in search for the heart of the forest. You have nothing, and danger presses in all around.
Krypteia sounds like an allegory, using both the language of adventures and quests, and the familiar language of the "monsters" and the "wise men" will likely be familiar to femme-presenting folk, who are, for instance, so often told not to dress a certain way, lest they invite trouble ("You can't go out dressed like that, the wise men told you. The monsters will tear you apart.").
The theme of metamorphosis suffuses Krypteia. This game diverts based on a single dichotomy: stealth or fierceness. Do you blend in, or do you confront? I found it striking that despite the approach you choose, the PC still loses her identity.
The language used here blends imagery of the wilderness with that of the night-time city, filled with leering men and streetlights. This is also interpreted literally in the ever-moving graphics. Building on that, symbols usually associated with femininity were, here, weapons.
With its purposeful text styling, graphics and sound effects, it is no surprise that Krypteia was nominated for a XYZZY in Best Multimedia, but it is also allegory, social commentary, kinda-fairy tale and a story of personal growth.
A multimedia Twine game about body identity, February 3, 2016
It's something of an rpg, with two stats (wolf and stealth) and a variety of items and battles that affect the stats. However, the system is very simple, so you don't have to grind and battles are finished in one click.
The two stats represent two ways of dealing with your feelings, most likely about transgenderism. Wolf stats make you fierce, and you wear stilettos. Shadow let's you hide from the world.
Overall, a well done game, if a bit heavy-handed at times. It has a very annoying habit of putting stealth related text as black on black text.
If you enjoyed Krypteia...
Related GamesPeople who like Krypteia also gave high ratings to these games:
18 Cadence, by Aaron A. Reed
Average member rating: (15 ratings)
18 Cadence is an iPad/PC storymaking platform that lets its readers explore the history of a house through the hundred years of the twentieth century. Moving through space and time, a reader encounters hundreds of events, characters, and...
|Lock & Key, by Adam Cadre|
Average member rating: (63 ratings)
The Duel in the Snow, by Utkonos
Average member rating: (19 ratings)
A Tale of Old Russia
PollsThe following polls include votes for Krypteia:
For Your Consideration: Games from 2014 that should be nominated for the XYZZY Awards by Molly
There were a lot of great games released in the past year, and now that the XYZZYs are coming up, it seems like a very good idea to take a poll of all the games from last year people would like to see nominated. The management has asked...
This is version 4 of this page, edited by Jason McIntosh on 22 November 2014 at 10:25pm. - View Update History - Edit This Page - Add a News Item