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Portcullis

by Robin Johnson profile

Fantasy
2016

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Member Reviews

5 star:
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4 star:
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3 star:
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Number of Reviews: 4
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1-4 of 4


1 of 1 people found the following review helpful:
A Scott Adams/Zork-type web parser game about a local necromancer, March 28, 2016
This game is in green text on a black background and is a home-brew web parser. However, it is more polished than most such games.

You play a simple village resident who decides to help some adventurers defeat an evil necromancer. By dealing with some clever puzzles (a color-based code, some animals, a trading game, etc.), you can deal with the necromancer and your adventurer friends.

The puzzles were occasionally too clever for their own good ((Spoiler - click to show)I'm thinking of the mummy solution, or the hellhound), but this should appeal to the game's main target demographic of old school fans.

Strongly recommended for fans of Scott Adam's games.

1 of 3 people found the following review helpful:
The best within the Text Adventure Community. , March 10, 2016
I am sitting on the edge of my seat. Smoking a cigarette for the experience I have just had. Robin, you are by far one of the greatest authors of Text Adventures I have ever seen. Keep it up. We need more people like Robin Johnson to maybe open this genre to a large audience. Not to full of himself and not to stuffy. Five stars.

2 of 2 people found the following review helpful:
Goldilocks of Games, March 10, 2016
by XanMag (Ohio, USA)
I'm glad the previous review was one of the first reviews I've seen since joining this site. I was lucky enough to find the game a few months back and give it a go. It has an old school feel which I love. Very nostalgic. The simple artwork suited the game perfectly.

As for length, difficulty, and design? Not too long or short, not too hard or too easy. Not simple and not overly complicated in design. Everything was just right! I'd recommend this to all IF fans.

Well done.

2 of 2 people found the following review helpful:
A nostalgic and witty tribute, March 10, 2016
by FoldsFive (UK)
Johnson's* wit has never been in doubt (anybody who has ever played "Aunts and Butlers" can testify to that) but here he's chosen another topic ripe for satire, that 35 year old Infocom adventure classic Zork.

From that oh-so familiar cover to the charming simple illustrations dotted throughout, it's a wry look at some classic fantasy tropes, and I genuinely laughed out loud on more than one occasion. It's a rare game indeed where even the 'game over' screen raises a smile. It's also running under an excellent parser and I only struggled over the puzzles, not how to word their solution. Top notch all round, and thoroughly recommended.

* - As an aside, isn't it odd how it's acceptable to refer to somebody by their surname when you're reviewing their work. I'd never dream of calling him Johnson to his face.


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