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Portcullis

by Robin Johnson profile

Fantasy
2016

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Number of Reviews: 4
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1 of 1 people found the following review helpful:
A Scott Adams/Zork-type web parser game about a local necromancer, March 28, 2016
This game is in green text on a black background and is a home-brew web parser. However, it is more polished than most such games.

You play a simple village resident who decides to help some adventurers defeat an evil necromancer. By dealing with some clever puzzles (a color-based code, some animals, a trading game, etc.), you can deal with the necromancer and your adventurer friends.

The puzzles were occasionally too clever for their own good ((Spoiler - click to show)I'm thinking of the mummy solution, or the hellhound), but this should appeal to the game's main target demographic of old school fans.

Strongly recommended for fans of Scott Adam's games.