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About the StorySaybutts is an autobiographical simulation of trying to go to bed while dealing with your house cat and the constant interference she presents.
Saybutts was developed in Twine for Porpentine's 300-word-limit game jam.
Saybutts has NOT been described by IGN as "The game that will redefine hitscan-oriented cover shooting for all triple-A games to come this console cycle".
It *HAS* been described by my friend Conner as "Hell of good. so proud C': "
And Conner is one rad guy.
Entrant - Twiny Jam
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Number of Reviews: 1
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Cute, but not very memorable, July 4, 2017
The moment I played it, the lovely and character-filled photos of Sabriel won me over. If you have even the slightest fondness of cats, it's worth giving it a playthrough for the photos alone.
That aside, there's not much here, for better or for worse. The shortness is of course a component of Twiny Jam, and it does do a good job packing that small scope with a complete story (a gentle, slice-of-life story) and interactivity. However, other Twiny Jam games had far more impact on me while still adhering to the same space constraints. The prose isn't bad, but neither does it stand out. There are some cute and amusing observations, and the ending made me chuckle, but by and large, the story is pretty unmemorable.
Worth playing for some excellent photos and a sweet little story, just don't expect it to blow your mind.
For a much more in-depth game about feline cuteness and annoyance, I recommend Cat Petting Simulator 2014.
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This is version 1 of this page, edited by Christina Nordlander on 17 November 2015 at 6:01pm. - View Update History - Edit This Page - Add a News Item