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1-8 of 8 - Edo, May 28, 2022 >INVENTORY - Paul O'Brian writes about interactive fiction The idea here is that you're trapped in the basement of a winery, abducted for no apparent reason by your new employers. You must use your wits and the objects about you to make your escape. However, the real truth is that you're trapped in a below-average interacive fiction game, which was entered in the contest for no apparent reason by its author. You must decipher vague prose, evade coding bugs, and defy logic to escape. Luckily, it doesn't take too much time as long as you have help. Bring your walkthrough! CASK helped its author learn Inform. Let's see that knowledge applied to the creation of a quality IF game.
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| Direct link | Add a comment - Zape, July 11, 2021 2 of
2 people found the following review helpful:
A somewhat buggy first game. Escape the room., May 7, 2016by MathBrush This short game was the authors first game. They later went on to create Human Resource Stories, a multiple choice quizzes in Inform that was ahead of its time. Was this review helpful to you? Yes No Remove vote | Add a comment
- Simon Deimel (Germany), March 30, 2015 5 of
5 people found the following review helpful:
up and climb are two different words. I didn't have time to accomodate both, December 2, 2010by tggdan3 (Michigan) This is an actual note from the walkthrough. I'm glad he cared so much. Was this review helpful to you? Yes No Remove vote | Add a comment
- Miron (Berlin, Germany), December 11, 2007 Baf's GuideA tiny dumb escape-from-locked-room game, made very difficult by the author's poor command of English. Also lacks synonyms, and contains one puzzle that makes no sense whatsoever. The author actually admits in the docs that it hasn't really been tested. -- Carl Muckenhoupt
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