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Text Quest

by Chris Ingerson and Sleepy Owl Software

Fantasy
2016

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Number of Reviews: 1
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3 of 3 people found the following review helpful:
firefirefiresmokesmokesmokesmoke, November 28, 2017
by Hanon Ondricek (United States)
UPDATE - This game is apparently still in development. See comment below. This appears to be an "abandoned" game concept. It was greenlit on Steam in 2015 and hasn't been updated since. The steam page says it's being "retired" which is unfortunate.

This is a 3D adventure made in Unity, but the novel utilization of words and typing in a cleverly old-school presentation will likely interest a lot of people in the IF Community, at least on a conceptual level.

This game cheats a bit with its gimmick. Words make up the entire world, but it also uses surfaces to build the environment, and the surfaces declare what they are "stone" "wall" "torch" with "firefirefire" glimmering out of it. This gives a bit of feel that it is a pre-render with temporary textures, but after exploring a bit, this is surprisingly intuitive and tactile. I had to approach a surface to read what it was made of. It's almost what playing an ASCII roguelike in 3D would be.

The player can sprint, jump and crouch, and (at least in the demo) this wasn't too challenging. So far the game does not seem to want to overwhelm you by requiring twitchy reflexes.

Getting close to an item lets the player interact, and gives a description. Walking near a chest, pressing E or enter to interact, and typing OPEN reveals "stuff". The text tells you there is a scepter, then you can TAKE SCEPTER.

Combat has a "typing of the dead" feel that I really appreciated, and was very clever.

Comments on this review

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Synthoid, November 27, 2017 - Reply
Thanks for taking the time to play and review Text Quest!

The game is still being developed, and the message you saw was referring to steam's Greenlight system, not the game itself.

I've been meaning to create a page for Text Quest here for some time, and I'm hoping I'll be able to use feedback from the community to make sure Text Quest remains (or becomes) interesting to players with more IF/text adventure experience. Thanks again for playing!
Hanon Ondricek, November 28, 2017 - Reply
That makes me so happy! I was disappointed after enjoying the demo to seemingly discover it was discontinued. I'm glad to know you're still working on it!
Synthoid, November 30, 2017 - Reply
Glad to hear it! There's still a lot of work to do on it, but I'm making progress and will hopefully be able to release the full game soon(TM).
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