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Like Savoir-Faire mixed with Harry Potter's herbology classes, February 3, 2016
by MathBrushThis mid-length, well-polished Inform game is dense with puzzles and background flavor. It was an entry in Shufflecomp 2.0.
The PC is an animate doll in a garden of magical plants (such as cherry trees with chimes in the fruit or a lawn that maintains itself). Your goal is to help your masters.
The number of puzzles was surprising for a Shufflecomp game. The puzzles were mostly very fair, where you know what you need to do even if you don't know how. The imagery is fun and beautiful, and everything seems well-implemented.
There was one area I felt could be done better; different areas of the gardens suggest memories, which I didn't know what to do with until I saw the walkthrough (after solving all other puzzles and getting the "bad" ending). Apparently, what you do with the memories is (Spoiler - click to show)examine them. I couldn't find one memory listed in the hints ((Spoiler - click to show) the ghost hunt.
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Emily Short, May 17, 2015 - ReplyPrevious | << 1 >> | Next
It took me ages to find (Spoiler - click to show)the ghost hunt as well, and I also needed hints to even look for it. (Spoiler - click to show)You need to go look at the mansion towards the northeast (if I recall correctly) edge of the map.