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Story File
Contains Unreal City.gblorb
For all systems. To play, you'll need a glulx interpreter - visit Brass Lantern for download links. (Compressed with ZIP. Free Unzip tools are available for most systems at www.info-zip.org.)

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Unreal City

by Joey Jones profile

2016

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About the Story

From imaginary games jam. Based on the review:

“Unreal City”

As you wander the streets, every bar you walk into has a different procedurally generated social ecosystem, and in any given one you can level up from shunned stranger to grudgingly accepted regular to… well, it depends on what there is to do there. The vibe is Fallen London meets No Man’s Sky, but where Fallen London lets you live a flaneur’s power fantasy, here you’re going to be trying to carve out a niche or two for yourself somewhere. Some reviewers have complained that it promises a vast social universe, but establishing credibility in a new place is so tedious that they wind up frequenting the same place. But isn’t that how we live our lives?

Oh, and it’s an afterlife sim where your decisions mold your character in a way that eventually manifests itself on your physical body–think Alasdair Gray’s Lanark. The “spying for the heavenly authorities” plot took long enough to get off the ground that I never bothered.

Game Details

Language: English (en)
First Publication Date: February 23, 2016
Current Version: Unknown
License: Freeware
Development System: Inform 7
IFID: Unknown
TUID: an7ll2j4kupi2zl

Awards

Entrant - imaginary games jam

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This is version 3 of this page, edited by Doug Orleans on 8 March 2017 at 2:31pm. - View Update History - Edit This Page - Add a News Item