Have you played this game?You can rate this game, record that you've played it, or put it on your wish list after you log in.
Playlists and Wishlists
RSS FeedsNew member reviews
Updates to downloadable files
All updates to this page
About the Story"Victor Lapot and I were miles from base camp on the south continent, once again hacking through previously unsurveyed lands and searching for forgotten cultures. The expedition reminded me of our grand adventures of old, that is, if I ignored Lapot's 100-man paparazzi tirelessly trailing us." [--blurb from Competition Aught-One]
Nominee, Best Individual PC - 2001 XYZZY Awards
5th Place overall; 2nd Place, Miss Congeniality Awards - 7th Annual Interactive Fiction Competition (2001)
-- Duncan Stevens
There's definitely a lot going for this game. It's well written, and its dead-serious treatment of a conflict between the general populace and the secret order of beetmongers made for an amusing atmosphere. The treatment of perspective in the game is interesting as well. You start the game as Aubrey, but all your commands influence what Lapot does, and the game responds with Aubrey's interpretation of what happens. Avielle's section is in the past tense, so it seems that what you do is simply what is recorded in the journal Lapot is translating. Those are very nice touches.
-- Cameron Wilkin
See the full review
>VERBOSE -- Paul O'Brian's Interactive Fiction Page
I have to say, I was quite impressed with all [the] POV manipulation -- I think it was the best part of the whole game. I got excited just thinking about the possibilities for parallel action and dramatic irony that this technique opens up. This particular game doesn't take much advantage of these possibilities, but it does a fine job of breaking new ground on the trail blazed by games like Being Andrew Plotkin.
See the full review
|Average Rating: |
Number of Reviews: 1
Write a review
The game is wacky and fun. The beginning somehow reminded me of Michael Robert's Ditch Day Drifter opening, which is one of my favorites.
The beet monger part has two paths: war and peace. The war part was relatively easy, and I played to both of its endings. The peace ending seemed more difficult.
Overall, recommended for fans of dry, quirky humor.
If you enjoyed The Beetmonger's Journal...
Related GamesPeople who like The Beetmonger's Journal also gave high ratings to these games:
|Psychomanteum, by Hanon Ondricek|
Average member rating: (8 ratings)
Every year your friend hosts a Halloween party where guests are expected to complete three dares. This is the third. A Grand Guignol entry for ECTOCOMP 2016.
|First Draft of the Revolution, by Emily Short, Liza Daly and inkle|
Average member rating: (34 ratings)
It is dangerous to deceive a husband of magic-using rank... Juliette has been banished for the summer to a village above Grenoble: a few Alpine houses, a deep lake, blue sky, and no society. Now she writes daily to her husband. She tells...
The Magic Toyshop, by Gareth Rees
Average member rating: (15 ratings)
A one-location game in which you play a series of puzzles against a shopkeeper in order to get a present. [--blurb from The Z-Files Catalogue]
Recommended ListsThe Beetmonger's Journal appears in the following Recommended Lists:
Favorite "atmosphere" games by MathBrush
These are games that are fun because of the atmosphere and plot more than the puzzles. These games are not too hard and not too easy. They generally have a big over-arching theme. I have included most horror and comedy games in other...
PollsThe following polls include votes for The Beetmonger's Journal:
This is version 6 of this page, edited by Edward Lacey on 10 April 2013 at 4:02pm. - View Update History - Edit This Page - Add a News Item