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For all systems. To play, you'll need a Z-Machine Interpreter with Blorb support - visit Brass Lantern for download links.

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Paranoia

by cpuguy89 profile

Escape-the-room
2009

(based on 2 ratings)
1 member review

About the Story

My second game published, another escape the room game. It is considerably more difficult than my first game, Asylum, but is still rather short. The link has been updated, and should now lead to the updated ( winnable) version of this game.

Game Details

Language: English (en)
Current Version: 1.1
License: Free
Development System: Inform 7
Forgiveness Rating: Polite
IFID: 08EC62A8-6879-4029-B122-8021939F7B87
TUID: acu9ag7o5mlg5eys

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Number of Reviews: 1
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0 of 1 people found the following review helpful:
The Shortest Waste of Time in IF, March 27, 2012
by Jim Kaplan (Jim Kaplan has a room called the location. The location of Jim Kaplan is variable.)
Related reviews: cpuguy89, one-room, short
Play it if: you thought Asylum was the bottom of the barrel, and you want to prove yourself wrong.

Don't play it if: you were hoping for more of the hysterical mis-coding that characterized Asylum, for while this game is undoubtedly fatally flawed, it has even less of the unintentional entertainment value.

Set in a mysterious toyroom, Paranoia is in fact both vastly easier and vastly shorter than the author's earlier work, Asylum. There is a little less in the way of (unintentionally?) hilarious coding errors,(Spoiler - click to show) (though this could be thought of as a one-move game - try going east!) there's still some clunky writing here. The parser won't recognize any substitutes for "jack-in-the-box", for instance, and a certain object(Spoiler - click to show) apparently hidden inside the jack-in-the-box that seems to be vital to completing the game(Spoiler - click to show), barring your one-move victory option, is not implemented!

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This is version 3 of this page, edited by cpuguy on 6 August 2009 at 9:16pm. - View Update History - Edit This Page - Add a News Item