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About the StoryPer the first game in this series, this is an adaptation of a print-based game book originally published in 1983, updated for modern touch-screen devices. The player quests across a fantasy map (this time of a single city, versus the first game's rolling countryside), dealing with all sorts of encounters using a text-based choice system. Character stats, a turn-based combat mini-game, and a rules-bending magic system all add twists to the tale.
From the game's App Store description:
"Khar� is brimming with things to do and creatures to meet. Visit the Festival of Thieves, battle a ghost, escape from slavers, gamble your fortune at the Halls of Vlada, drink at the tavern, worship strange Gods, and much much more. Will you uncover the secrets of the city, overthrow the Council, destroy an invading army, or leave Khar� to burn?
From legendary designer Steve Jackson, co-founder of Lionhead Studios (with Peter Molyneux), and Fighting Fantasy and Games Workshop (with Ian Livingstone); and inkle. The app uses inklewriter technology to tell your journey in real-time, shaping the story around your choices. The text itself changes based on how you play and what you do. In combat, the action is description on the fly based on how you play.
Featuring original illustrations by John Blanche and maps by Mike Schley (Wizards of the Coast)."
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Number of Reviews: 1
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Wow! A hardcore fantasy CYOA with beautiful graphics and dnd module vibe, February 3, 2016
By far the longest CYOA I have played. Allows unlimited rewinds to undo any number of actions. Innovative combat and gambling systems. Spells that you cast with 3 letter combinations with available letters changing at different locations. God's to serve, people to kill or save.
High fantasy at its best. Very strongly recommended.
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This is version 4 of this page, edited by jakomo on 10 October 2016 at 2:22pm. - View Update History - Edit This Page - Add a News Item