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Roads in Tempest

by Adam Bredenberg profile

2018

(based on 3 ratings)
1 review

About the Story

"What was done to you in a world that should be yours."

Open-world abstract tirade / Experimental explore-em-up character study

Author's Comment: "This is a draft of a whorl. The purpose is to soften our narrative techniques by blending literal and nonliteral imagery. Please pardon the inevitable bugs. It has a circular structure with no ending, so you can quit whenever you're bored. There is no progress to save. Just explore the environment, viewing things from different perspectives."


Game Details


Awards

Entrant, Main Festival - Spring Thing 2018

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1 of 1 people found the following review helpful:
A meandering, symbolic tale in poetry, April 11, 2018
by MathBrush
Related reviews: 15-30 minutes

Adam Brendenberg has written several interesting poetic games in the past, including War of the Willows (a fighting game in poem form) and Fallen Leaves (a procedural poem generator).

This game has a sort of puzzling aspect. You wander a physical space, including what seems to be a labyrinth with mysterious controls. It's all written in Twine. The topics of the poetry include the game itself, a meditation on video games in general, and Donald Trump in a boat.

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