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16 people found the following review helpful:
Sorry, do you mind if I put a fragmentation grenade in your mind?, September 4, 2011by Victor Gijsbers (The Netherlands) In certain respects, Shrapnel is a lot like Photopia: a distinct lack of freedom for the player, a fragmented narrative. But where Photopia's story is merely told non-chronologically and from different points of view, Shrapnel's story has quite literally been blown apart by a fragmentation grenade. Was this review helpful to you? Yes No Remove vote | Add a comment
- Savaric (Sweden), August 31, 2011 - Corwin71, July 9, 2011 - Nemansphere, June 30, 2011 - Xeinok (Cali/Osaka/Pattaya), June 10, 2011 - Nathanial, May 26, 2011 - flamingoboots, May 26, 2011 - Ollie (UK), May 12, 2011 - Jonathan Blask (Milwaukee, WI, USA), April 4, 2011 - JohnW (Brno, Czech Republic), March 16, 2011 - Walter Sandsquish, February 2, 2011 - snickerdoddle, January 27, 2011 - Ben Cressey (Seattle, WA), January 26, 2011 - A. P. Sillers (United States, East Coast), January 19, 2011 - GDL (Philadelphia, Pennsylvania), January 11, 2011 - Narcisse, November 26, 2010 - Adam Rezich, October 11, 2010 - Chris Longhurst (Oxford, UK), October 8, 2010 - Mr. Patient (Saint Paul, Minn.), September 16, 2010
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