La Carta del Ahorcado

by José Manuel Rosado

Episode 5 of Mesa Games
Mystery
2017

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Fun but Nasty, May 4, 2018
by IFforL2 (Chiayi, Taiwan)

This is a detective game where the player interrogates witnesses, suspects, and informants.

The Good: The style and format of the website create an ambiance of mystery and foul deeds. I enjoyed the story the more it unfolded, and found myself caring about the characters, and wanting to solve the mystery. The "Improved Version" helped to make the game more playable for me.

The Bad: Mesagames entirely ignores IF conventions and courtesies surrounding the parser. Games with a limited parser can be lots of fun, but it's nice for the author to explain this beforehand. (The Improved Version does help, however.)

There were at least two unfair puzzles that require specific out-of-game knowlege. One of the unfair puzzles was a mood-killer for me, though another gave me an ego boost when I was able to solve it.

Finally, this game has at least one "nasty" puzzle in the Zarfian sense. Worse, there is no way to save your game! As I said, I enjoyed the story, but that doesn't mean I want to do it all again.

Note: This game includes one or two adult images and frequently references adult themes. It would not be appropriate for primary or secondary classroom.

https://ifdb.org/help-forgiveness

Este juego se trata de un detective que debe interrogar testigos, sospechosos e informantes.

Lo Bueno: El estilo y el formato del sitio crean un ambiente de misterio y hechos malvados. A medida que se desarrollaba, lo disfruté más y más. Comencé a preocuparme por los personajes y a querer resolver el misterio. La "Interfaz Mejorada" para mi mejoró la facilidad y calidad del jugar.

Lo Malo: Mesagames ignora por completo las convenciones y cortesías que rodean a la máqina parser. Jugar con parser limitado puede ser divertido, pero el autor sería major explicarlo al comienzo. (La "Interfaz Mejorada" proporciona una verdadera mejora).

Sentí que al menos dos de los puzzles eran injustos. Requirieron conocimiento fuera del juego. Resolver el primero era como una ducha fría. El otro fue un refuerzo del ego. A lo menos para mi.

Por último, este juego tiene al menos un acertijo "sucio". (Me refiero a la "Escama del perdón" de Zarf.) Peor aún, ¡no hay opción de guardar tu progreso! Como dije, disfruté la historia, pero eso no significa que quiera volver a hacerlo por segunda vez.

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