You Will Select a Decision

by Brendan Patrick Hennessy profile

Ersatz Gamebook
2013

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14 of 14 people found the following review helpful:
A high point for Russian Choose Your Own Adventure books, and for absurd writing, February 22, 2013
by Wade Clarke (Sydney, Australia)
Related reviews: choice-based, Twine

The shtick of You Will Select A Decision is that the English translations of a pair of Choose Your Own Adventure (CYOA) knockoff books originally written by Russian computer scientists in the 80s have just now become widely available. The real author of this work is Brendan Patrick Hennessy, and he has created one of the funniest and best written absurd text games I have ever played. The two self-contained adventures demonstrate a deep understanding of all the methods of the original CYOA books, and so are able to mobilise and make fun of the lot of them over their course. Perhaps the most faithful feature is the way every passage of text in the games is tied to a real page number, allowing for the classic CYOA 'turn to' parlance to be in place.

"If you take on a fisty attitude and confront the witch head on, turn to page 53"

The humour of You Will Select A Decision is fuelled both by the strange outlook of the books' faux Russian authors and by the superb contortions of the translated text. The first story, Small Child in Woods, is about a peasant girl who sneaks out of her village one night in defiance of parental strictures. This story gives the authors a chance to expound on life in the context of their home turf. The second story is a lot more fanciful and has the reader playing a cowboy in Wyoming in the 1800s, a tale obviously begging to be mishandled by its Soviet Union authors.

We live in times when even a clueless person can prise the occasional linguistic gem out of the back and forth of Google Translate, but it takes a writer's skill and understanding of language to consistently craft and squish faux-translated words into a form that is funny for showing up all our assumptions about the workings of English. This is what has been achieved at length in You Will Select A Decision. Weird choices of tense, verbs and nouns are exploited to produce a constant stream of misdirections, surprises and absurdities. The fake authors try for a stern narrator's voice, but most of the time they succeed only in being capricious. The usual set of morals in CYOA books is usurped by advocations of Communist pride and anecdotes about obscure Soviet heroes. The main joke is that when the fake authors aren't waxing ideology, they're just clueless about how to satisfy a reader or tell a tale competently. The stories swerve towards or away from exciting moments in just the wrong fashion, and in a manner you can imagine would be guaranteed to irritate a sincere child reader. A great set piece may be followed by an unavoidable stupid death involving rocks falling on the reader's head. A climax may be steadfastly worked towards and then not delivered.

You Will Select A Decision remains vigilant in delivering this fantasy of a specific kind of hilariously bad, translated storycraft from its two starts to all of its numerous finishes. With more than 200 pages of content across both stories, the game also satisfies as legitimately designed CYOA, with just as many major and minor branches of possibility as you would expect from one of the real books. I laugh a lot in life, but I don't think I've ever laughed along with a computer game as much or for as long as I did with this one.

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Victor Gijsbers, May 28, 2020 - Reply
Massively late to comment on this, but I just want to point out that the books are supposedly Kyrgyz, not Russian. (Both Russia and Kyrgyzstan were of course part of the USSR, but that does not make them identical.)
Andrew Schultz, February 20, 2013 - Reply
Twine seems particularly good for this, because I know I have had the temptation to check with physical versions of CYoAs--and that extends to stuff I can check out from openlibrary. So given how munged the book text is in the source code, the game also keeps me honest. But I think the key is that there's a good blend of (Spoiler - click to show)weird long tangents and choices that are very similar--like which gun you pick leading to 2 of 3 choices. So a quick play through gets most of the game, but completionists have to struggle a bit.

I'm looking forward to It Is Very Good To Be The World Skateboard Champion. If the "about" section on the website is serious that it is coming.
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