Research Dig

by Chris Armitage

Mystery
1998

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1-6 of 6


>INVENTORY - Paul O'Brian writes about interactive fiction

Research Dig has pieces of a good story, inexpertly handled so that they don't reach their full potential. In fact, the experience of the game was a bit like a real research dig -- you have to mine through some errors, cliches, and unclear writing, but you can come away with some pretty good pieces.

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- Edo, January 13, 2022

0 of 3 people found the following review helpful:
Much Too Short, October 7, 2021

I was hoping for a longer game, got this done in about 5 minutes. Good for beginners, I suppose.

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1 of 3 people found the following review helpful:
An archaeology/fantasy game, July 5, 2017
by MathBrush
Related reviews: about 1 hour

This game seems somehow unfinished; you are called in as an expert to an old abbey to investigate some pottery. You travel around the house and grounds, gathering various items, and then are thrown into a different kind of story.

The game then ends soon thereafter.

There are some implementation errors. Overall, its fun with a walkthrough if you are a fan of archaeology games.

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- liz73 (Cornwall, New York), May 20, 2013

Baf's Guide


An interesting premise--you're an archeologist who stumbles on bigger things--undermined by poor coding. The story doesn't really drive the game--it sort of appears now and again--and just as it looks like the thing's starting to go somewhere, it's over. Lots of little implementation errors and such, and the puzzles aren't really inventive enough to overcome the overall rough feel. On the other hand, there are some nicely atmospheric moments as well, and clearly there's potential here for an interesting sequel.

-- Duncan Stevens

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