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About the StoryStaggering back from yet another wild student party, blonde bombshell Goldilocks decides to take a shortcut through the enchanted forest. All she really wants is a nice hot bowl of porridge and somewhere to sleep off her hangover - but something tells her that quaint little cottage isn't as innocent as it seems...
Goldilocks is a FOX! is a zany romp through the world of fairy tales. Along the way you'll meet a host of familiar characters, albeit not quite how you remember them!
Nominee, Best Individual PC - 2002 XYZZY Awards
Unlike so many comedy games, Goldilocks Is A Fox doesn't just go for the quick humour and forget about the gaming side of things. Take away the comedy and the general silliness and there is a very well constructed game here. There are some quite intricate puzzles (the one with the large chair being a particular favourite of mine) and while not every puzzle is logical or straightforward, for the most part they don't require too much thought on the part of the player to solve. That said, this isn't a game that you're likely to solve in the space of a single sitting, which is probably just as well as there are a fair number of good ideas here that would be ruined if you played the game through too fast.
-- David Whyld
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The game map slowly grows as you play. You have to act out a large number of fairytales that aren't usually in IF games, such as Goldlilocks, the Frog Prince, and the Big Bad Wolf.
This is really a large and involved game. The Club Floyd Transcript is huge. You can play for hours without passing the halfway point.
The humor is a bit twisted at times, mainly in the underground area you find.
The hints are frankly unhelpful at points.
Recommended for those looking for a big, well-done game.
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Long-Form Games That Don't Require Mapping by Steven Watson
Playing Losing Your Grip has reminded me of just how tedious I find manual mapping in lengthy games, no matter how much I enjoy everything else. So, I'm looking for some long, engrossing games that don't require the player to draw maps....
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This is version 8 of this page, edited by Edward Lacey on 5 May 2013 at 10:48am. - View Update History - Edit This Page - Add a News Item