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The Tarot Reading

by Michael Penman profile

Fantasy/Surreal
2003

(based on 1 rating)
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Game Details

Language: English (en)
Current Version: Unknown
License: Freeware
Development System: TADS 2
Baf's Guide ID: 2137
IFID: TADS2-F0C150E57561BEFA0AED865DD27DE9AC
TUID: 3d7hhywynrjbnl8t

Editorial Reviews

Baf's Guide


In this piece, the player moves from room to room, each of which represents a single card randomly selected from a subset of the tarot deck. Some of the rooms are very thoroughly implemented, allowing the player to examine (and to some degree interact with) the figures of the tarot. Others are a bit sketchier.

As is often the case with fortune-telling devices, most of the burden of interpretation is on the player.

-- Emily Short

From the Author

I poured this out in a tortured couple of weeks and was halfway through before I realised I'd bitten off more than I could chew. So only the major arcana are represented.

On the one hand, it's very interactive, because I was new to IF and really liked all the things I could make the library classes do.

On the other hand, I hid some hints a little too well, so the many comments the personifications can make never really got seen. The Fool says, in a throwaway line early on, 'Ask them about [topics to ask about].' Unfortunately the line was a little too throwaway; I don't think anyone asked the characters anything. For extra fun, ask the Empress about life, or about art.

I was pleased that a bit of a who's who of the IF world thought it was okay (http://members.aol.com/iffyart/reviews5.htm). After some years out there, it doesn't seem to contain any real bugs to fix. All in all, not bad for first try, I think.

If I were to alter it, which I might one day, I think I'd leave the outline and the cards the same. I'd just implement even more interactivity and better interraction between the many portable items.

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The Tarot Reading on IFDB

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The following polls include votes for The Tarot Reading:

Games with mysticism by Alan DeNiro
What I'm looking for are games that aren't "other-world" fantasy, but rather use one of the following as part of its thematic underpinnings: Renaissance magic, Neoplatonism, hermeticism, gnosticism, alchemy, or any other kind of...




This is version 4 of this page, edited by Felix Larsson on 10 April 2010 at 6:11pm. - View Update History - Edit This Page - Add a News Item