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newday.z5
For all systems. To play, you'll need a Z-Machine Interpreter - visit Brass Lantern for download links.
newday.z5
original competition entry
For all systems. To play, you'll need a Z-Machine Interpreter - visit Brass Lantern for download links.

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A New Day

by Jonathan Fry

Mystery/Science Fiction
1997

(based on 9 ratings)
1 member review

About the Story

For some reason, the author of this game died while writing it, and so you're stuck in an unfinished room. The author's creation, Winston, asks you to find out what happened. Can you finish an unfinished game full of bugs?
[--blurb from The Z-Files Catalogue]

Game Details

Language: English (en)
Current Version: Release 3
License: Freeware
Development System: Inform 6
Baf's Guide ID: 153
IFIDs:  ZCODE-3-560827-278F
ZCODE-1-970929-E81E
TUID: 33d1xjeqyglg6io9

Awards

Nominee, Best Use of Medium - 1997 XYZZY Awards

10th Place - 3rd Annual Interactive Fiction Competition (1997)

Editorial Reviews

Baf's Guide


The author of the game has died. The protagonist of his last, unfinished game enlists the aid of the player (you) in figuring out what happened. Consequently, you wind up exploring that last game: an incomplete replica of a world. Nicely devious in conception, but rather difficult - consulting the hint menu is a virtual necessity, especially in the time-constricted endgame.

-- Carl Muckenhoupt

SPAG

Jonathan Fry's A New Day is another in a fairly long list of games that were nice in theory but not a real joy to play. Though the premise is interesting and though the plot is well-designed, mostly, the challenges of A New Day felt more like annoyances, and I never really got into the game.
-- Duncan Stevens
See the full review

>VERBOSE -- Paul O'Brian's Interactive Fiction Page

Clearly, A New Day wants to position itself in the avant-garde of IF and explore fictional levels in the manner of experimental modern fiction. This is certainly a worthwhile project (and one that has been touched upon by many games including A Mind Forever Voyaging, Piece of Mind, and Bureaucracy), and New Day manages to break some intriguing ground along the way. However, the game is by no means an unqualified success. The author overuses one off-the-wall prose technique in one section of the game, a little of which would have gone a long way. Also, I found the puzzles often to be counterintuitive and confusing. Finally, the game gives the impression of having bitten off a bit more than it can chew. I found myself wondering if the author had carefully thought through all the semantics and implications of the levels he imagines -- by the end it all seems a bit of a muddle. Still, A New Day has some shining moments, and the author is right to think that it's a significant step up from Stargazer. I look forward to the continued maturation of Jonathan Fry's artistic voice.
See the full review

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Number of Reviews: 1
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1 of 1 people found the following review helpful:
A game about a sentient IF character in an unfinished game, February 3, 2016
A New Day has an interesting concept. An IF creator died before they finished their game, and one of the NPCs still wants the game to get attention, so the NPC enters it in the IFComp.

The game is mostly unfinished, but as you play, you reach some finished parts. For instance, you go to Greece and uncover a terrorist plot which you have to stop.

The game reaches some parts with messed-up text and weird descriptions you have to get through, before reaching an ultimate scene that is a commentary on text adventures in general.

The ideas are fun, but some of the execution has difficulty. For instance, this time I couldn't use the commands (Spoiler - click to show)PULL ROD or PUSH ROD, although I've completed the game before and thus must have had access to another solution. Also, the puzzle solutions are unlikely to be solved on one's own.

Recommended for fans of IF about IF.

A New Day on IFDB

Recommended Lists

A New Day appears in the following Recommended Lists:

Games about interactive fiction itself by MathBrush
This is hopefully my last list. These are games that comment on the nature of interactive fiction or the interactive fiction community itself. The quality of these games varies wildly, and this list doesn't attempt to sort by quality....

Metatextual Conceits by Michael Martin
Most works of IF present themselves as works of IF, to be interacted with by you, the user, much as a reader would read a novel. These games play with or reject this, by presenting themselves as some other kind of artifact, or by...

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This is version 5 of this page, edited by Edward Lacey on 2 August 2013 at 1:55am. - View Update History - Edit This Page - Add a News Item