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33rd Place - 12th Annual Interactive Fiction Competition (2006)
This game represents a more or less classic treasure hunt, set up in (as far as I can judge) a pretty accurate replication of the school the author presumably studies/works at. Since the rooms outnumber the puzzles by far, the gameplay mostly consists of rambling through a vast number of locations in search for something interesting, which automatically makes this adventure not very appealing for ousiders (although it might be just great for teachers/pupils of the said school). Provided for one of the biggest disappointments I ever had playing a competition entry: there was a magic map that presumably would let the player travel to any location of the rather entangled game world by a single mouse click. When I found the map, it didn't work.
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A big school treasure hunt in TADS, September 28, 2017
Typical puzzles in this game include finding keys and operating semi-complicated machinery.
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