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6 of 6 people found the following review helpful:Unsatisfying, May 29, 2018
by Dan FabulichYou win American Angst by winning fights. But the fights are just grinds: keep clicking the "hit" button until you randomly win or lose. If you lose, you'll have to go back to the last checkpoint, click through to the combat, and try your luck again. Eventually, you'll succeed.
But the result of this is that none of the combat options mean anything. There's no puzzle, no risk/reward tradeoff, no meaningful tactical situation. Once you grind through the combat, the game runs on rails, with a few arbitrary "left or right?" choices and a few "how brutal do you want to be?" choices.
As for the story, it's an amnesia game, which means that we know nothing about the player character. As a result, it's difficult to care about this character, even when the "surprise twist" is revealed. There are several endings, apparently selected at random based on earlier choices, including one where the bad guy inexplicably explains everything, with hundreds of words of non-interactive exposition, and then (Spoiler - click to show)kills you.
This game was nominated for XYZZY awards for Best Game, Best Writing, and Best Story. I don't see it.
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