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purple.z5
For all systems. To play, you'll need a Z-Machine Interpreter - visit Brass Lantern for download links.
walkthru.zip
Walkthrough (broken into five parts)
(Compressed with ZIP. Free Unzip tools are available for most systems at www.info-zip.org.)
purple.txt
Author's notes

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Purple

by Stefan Blixt

Science Fiction
1998

(based on 3 ratings)
1 member review

About the Story

Another Earth, another time. War. Disaster. Death. Air travel.
[--blurb from The Z-Files Catalogue]

Game Details

Language: English (en)
Current Version: Release 1
License: Freeware
Development System: Inform 6
Baf's Guide ID: 474
IFID: ZCODE-1-980929-B6E1
TUID: 1th5lyny9bf6ixnw

Awards

15th Place - 4th Annual Interactive Fiction Competition (1998)

Editorial Reviews

Baf's Guide


Post-apocalyptic science fiction, with some nice moments but also a lot of implementation problems. Nuclear holocaust is imminent, but your brother Karl has devised a machine that will help you survive the blast; now, you're trying to survive in a rather unfamiliar landscape. There are lots of programming problems, particularly toward the end--it's easy to get nonsensical responses if you do things out of sequence--but there's also a good sense of atmosphere, and a few moments are genuinely chilling. The writing is sometimes effective and sometimes ungrammatical or unclear, but usually it's good enough not to get in the way. An uneven effort.

-- Duncan Stevens

SPAG
If lack of polish bothers you, avoid this one; if you're so used to rough edges that you've learned to look past them, and you haven't tried Purple, you might appreciate the pieces of an interesting story that occasionally appear amid the bugs.
-- Duncan Stevens a.k.a. Second April
See the full review

>VERBOSE -- Paul O'Brian's Interactive Fiction Page

I also had trouble with a number of the puzzles, and was unable to figure them out without a walkthrough, but I can't tell if that's because of the stumbling English and buggy code, or the difficulty of the puzzles, or just my own denseness. On balance, I'd say that Purple is a very rough version of what could become a good IF vignette. After it's undergone a few vigorous rounds of beta-testing, you might want to give it a try.
See the full review

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An intriguing science fiction apocalyptic game with guess-the-verb problems, July 5, 2017
by MathBrush
Related reviews: about 1 hour
This is a really creative and original game, with a nuclear apocalypse and a sort of dual-world situation.

Despite its many plot innovations, the implementation itself is sub-par, making it difficult to play without the hints (which are split up into 5 sub-files, and seem intimidating, but which are fairly simple).

Definitely a good play (with hints) for fans of apocalyptic things.

Purple on IFDB

Polls

The following polls include votes for Purple:

Apocalypse How by katz
Post-apocalyptic games: equal parts cliche and fun. Authors are free to dispense with pesky NPCs, complicated modern technology, and implementing working everyday items. Players can have no inhibitions about acting like murderous...

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This is version 4 of this page, edited by Edward Lacey on 27 August 2013 at 9:15am. - View Update History - Edit This Page - Add a News Item