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Zork I

by Marc Blank and Dave Lebling

Episode 1 of Zork
Zorkian/Cave crawl
1980

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Reviews and Ratings

5 star:
(35)
4 star:
(69)
3 star:
(36)
2 star:
(12)
1 star:
(4)
Average Rating:
Number of Ratings: 156
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2 of 6 people found the following review helpful:
Heaven in text form, April 24, 2017
One of the finest IF games I've ever played. I remember sitting at my old computer for hours just mapping out this game. If you like massive adventures, then this one's for you.

- ifMUD_Olly (Montana, USA), April 21, 2017

Adventure Classic Gaming

I have replayed this game several times over in order to write this article, and I have found the gameplay to be as absorbing as it is the first time I have played many years ago. While on the whole it is very much a game of "find object and use object in the right place", it does not necessarily mean that it is a doodle. It is not at all! There are some quite tricky puzzles to be solved, and I have been stuck a few times even though that I am playing the game the second time around. Although the treasures in the game are easy to find, getting them back safely to the trophy case can be an entirely different matter. Certain puzzles must be be solved in order, but there is no clue as to what that order is�it is up to you to work it out. In some cases, timing is also important. The text descriptions can either be in "verbose" or "brief" mode. Even in the brief mode, there is still enough to keep pulling you further into the game. For me, the game defines the whole addictive syndrome of "must solve just one more piece of the puzzle" which other imitators never manage to capture.
-- Karen Tyers

You wrote this review - Revise it | Add a comment

- TheAncientOne, March 25, 2017

- Mike Spivey, February 26, 2017

- Greg (Los Angeles, California), February 11, 2017

- Christopher Hall (London, Great Britain), January 27, 2017

- EngineerWolf (India), December 18, 2016

- finnn62, December 13, 2016

- Xavid, December 7, 2016

- NinaS, July 3, 2016

- Denk, April 27, 2016

- Teaspoon, April 10, 2016

- Matt Bates, March 28, 2016

A nice commercial clean-up of the MIT version, February 3, 2016

by MathBrush
Related reviews: Infocom, 10+ hours
Until last week, I had no idea that Infocom games were still available on current platforms. After downloading an iPad app, I had the pleasure of trying my first commercial game after 5 years of free interactive fiction.

The manual and feelies were great, and the parser was very smooth, with great runtime. I missed several of Inform's features, especially when killing enemies. Overall, the game felt thoroughly tested, and a large number of the annoying features of MIT Zork were removed. Examples include a better coal maze, some of the smug writing, and better correlation between exits and etrances of nearby rooms.

I thought at first it was silly to split up the game into three, but having started Zork II, I am really enjoying the expanded versions. Very few of the free games I have played rival this kind of polished game, with Curses! and Anchorhead as my main examples of great gameplay.

- namekuseijin (anywhere but home), January 12, 2016

- electromancer, July 19, 2015

- Pegbiter (Malmö, Sweden), June 15, 2015

- Thrax, March 11, 2015

- cabalia (Ohio), March 2, 2015

- morlock, January 14, 2015

- Oliver Chapman (London, England), January 3, 2015

- Catalina, November 30, 2014

- Janice M. Eisen (Portland, Oregon), November 10, 2014

- Indigo9182, June 13, 2014


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