Floatpoint

by Emily Short profile

Science Fiction
2006

Return to the game's main page

Reviews and Ratings

5 star:
(21)
4 star:
(57)
3 star:
(15)
2 star:
(3)
1 star:
(2)
Average Rating:
Number of Ratings: 98
Write a review


Previous | << 1 2 3 4 >> | Next | Show All


- Catherine Daze, March 4, 2008

- Rose (New Zealand), January 23, 2008

- oddgrue (California), December 30, 2007

4 of 8 people found the following review helpful:
Well written, if buggy., December 13, 2007
by James Hall (UK)

Judged purely on the merits of the story, Floatpoint is a fairly impressive and well written piece of work, which is why I've given it a higher score than I did during the IF comp. However, in terms of an interactive fiction game, I found that the implementation left a lot to be desired, as I ran into several game-killing bugs in my attempt to complete it.

Was this review helpful to you?   Yes   No   Remove vote  
More Options

 | Add a comment 

- Sami Preuninger (New York City), November 30, 2007

- Juhana, November 29, 2007

- David Schweinsberg (Pasadena, California), November 26, 2007

- VK, November 26, 2007

- Naeradan, November 20, 2007

- Leland Paul (Swarthmore, PA), November 19, 2007

- Alan De Smet, November 12, 2007

- Emily Boegheim, November 11, 2007

- Wesley (Iowa City, Iowa), November 11, 2007

- protobob, November 8, 2007

7 of 8 people found the following review helpful:
Excellent short SF story., November 7, 2007
by Kake (London, England)
Related reviews: Emily Short, *****

I approached Floatpoint as a story, rather than a puzzle or a game, and it met all my expectations and more. I'm fairly sure that even if I'd been reading it as a linear, fixed narrative, I'd still have enjoyed it; but the fact that I could influence the ending (towards what I felt was the right thing to do) gave it an extra dimension.

For context, I'm a great fan of short stories, and of the kind of science fiction that focuses on how the snazzy futuristic situations affect the people who find themselves in them. Floatpoint hit all my buttons. I just wish my memory was less vivid, so I could play it again sooner and try for a different goal!

(I should also note that in contrast to Valzi's review as of 27 October 2007, I didn't encounter any bugs.)

Was this review helpful to you?   Yes   No   Remove vote  
More Options

 | Add a comment 

- Maureen (California), November 2, 2007

- John Murphy (Lebanon, NH, USA), October 27, 2007

12 of 13 people found the following review helpful:
An Engaging Couple of Hours, October 27, 2007
by Michael R. Bacon (New Mexico)

"Good" is not high praise. It is praise though, and I praise Floatpoint with disappointment.

Puzzles are of little importance or challenge in this mildly short work, which is a matter of little consequence, because the focus is on story, artful prose, and player choice rather than on player ability. The final "puzzle" is really a decision reflective of a particular player's reaction to the primary situation portrayed in the story. This sandbox-esque element of the game is rewarding by way of its delicate responses to each choice.

Emily Short's prose is good, and her morally-interested science fiction world is exceptionally well-developed, mostly by way of careful descriptions, for so short a story. Most prominently, several of the endings and player-character flashbacks made me want to think more highly of the work than when analyzing it as a whole. It impressed some emotions and concerns upon me, as intended.

The overall design of Floatpoint is elegant, as one would always expect of Short, but the actual implementation is oddly impaired by several odd bugs which do not prevent the completion of the game. One of them, however, starkly emphasizes the necessity of disbelief in the fiction before the reader/player which had been so well built up by descriptive writing. Now, nearly a year later (in the midst of IF Comp 2007), these problems have still not been addressed, which confuses me further since it is the fiction of such a productive and usually, I felt, meticulous designer.

Floatpoint is not in the same category as the strongest of Emily Short's interactive fiction, but its worth is very much equal to the time one puts into it. I recommend it to the many who seem to have only completed one or two of her pieces, but not as highly as some of her other works such a person might have missed.

Was this review helpful to you?   Yes   No   Remove vote  
More Options

 | Add a comment 

- Wendymoon, October 26, 2007

- Stephen Bond (Leuven, Belgium), October 26, 2007

- Pseudo_Intellectual (Vancouver, Canada), October 25, 2007

- SamGordon (England), October 23, 2007

- Eric Eve (Oxford, England), October 22, 2007


Previous | << 1 2 3 4 >> | Next | Show All | Return to game's main page