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Gateway

by Mike Verdu, Michael Lindner, and Glen Dahlgren

Episode 1 of the Gateway series
Science Fiction , Space Exploration , Literary
1992

About the Story

In the early twenty-second century, adventurous citizens of Earth can travel to a place called "Gateway": a long-abandoned alien space station, now rediscovered by humans and turned into a jumping-off point for risky but potentially lucrative interstellar voyages.

You are such an adventurer, and have just arrived on Gateway. You are in your new quarters, and have nothing on you but a pair of coveralls. You have been assigned a proctor, who will show you around and get you settled in. In just a few hours, your first ship handling class will begin.


Game Details

Off-Site Reviews

Adventure Classic Gaming

Mixing text and graphics is, of course, not a new idea in gaming design since its inception, but computer hardware has also evolved a lot since the earlier attempts. Gateway demonstrates very well such an evolution. The pictures are all well drawn, and the text parser is as good as it comes. If you have played any game from Infocom before, you should feel instantly at home. There are even occasional MIDI tunes to enhance the atmosphere. [...] Akin to the classic A Mind Forever Voyaging, the game comes with a wealth of information in the form of manuals, bulletin boards, and trivia games. While a lot of these extras are of little use and the information contained within is mostly obvious, they nevertheless do add a lot to the overall atmosphere and enjoyment to the game.
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SPAG
You wouldn't believe how well done these worlds are. Imagine a planet where molecular acid takes the place of water, and the spear-carrying humanoid which bathes in this acid. Try to imagine one with carnivorous anemones which clear in terror when a giant spider approaches. Try also one where jellyfish-like creatures inside a pond beam dreams to placate a primitive proto-human. I hope I haven't said too much! Every puzzle you encounter on these worlds, on Gateway, and throughout the game, are logical and self-contained. There are very few restore puzzles, and there are VERY few chances to put the game into an unsolvable state -- most of which are in the opening game.
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SynTax
In conclusion, Frederik Pohl's GATEWAY will undoubtedly appeal, first and foremost, to text adventurers, particularly those who are lovers of science fiction. With the embellishments of high quality graphics, animation, music and sound effects - all necessary these days to attract players and boost sales - Legend Entertainment prove that the text genre is not yet dead and they continue to fly the flag once carried so proudly by Infocom.
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Page Update History

  v.4: 07-Apr-2013 14:09 - Edward Lacey (Current Version) - Edit Page - Normal View
Changed external review links
v.3: 08-Mar-2013 00:28 - Edward Lacey
Changed series name, episode number, genre, external review links
v.2: 20-Apr-2009 17:21 -
Changed IFIDs
v.1: 14-Nov-2007 17:13 - Benjamin Sokal
Created page