External Links


erden.zip
Contains Erden.z8
game file and walkthrough zipped together
Requires a Z-Code interpreter. Visit IFWiki for download links. (Compressed with ZIP. Free Unzip tools are available for most systems at www.info-zip.org.)
erden.z8
original competition entry
Requires a Z-Code interpreter. Visit IFWiki for download links.
erdensln.doc
Walkthrough

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Travels in the Land of Erden

by Laura Knauth

Cave crawl, Fantasy
1997

Web Site

About the Story

When you arrive in the Land of Erden, thriving for adventure, you learn that the most dangerous enemy of the land is already defeated. A challenge less, but there is still the tale of the beautiful ruby, rumored to be hidden somewhere in the mountains surrounding Shalandria...
[--blurb from The Z-Files Catalogue]


Game Details

Off-Site Reviews

>INVENTORY - Paul O'Brian writes about interactive fiction

Erden is a sprawling, ambitious game which probably does not belong in the competition. This isn't to imply that the game is without merit; on the contrary, it seems to have the potential to become an enjoyable fantasy excursion. However, the game is huge -- I played for two hours and I didn't even visit every location, let alone solve many puzzles. Moreover, Erden could use another few rounds of testing; I found several coding bugs and a plethora of grammar and spelling errors. In my opinion, the best thing that could happen to this game is thorough testing and proofing, then release in the spring of 1998, when we've all recovered from our competition hangover and hunger for substantial new adventures.
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SPAG
The game design is somewhat wide: much of the territory is available at the outset, and figuring out exactly where to start is something of a challenge, since there's lots of area to explore and lots of objects to pick up. Even so, the exploration is well-done and feels convincing, particularly a series of caves in the endgame; disparage fantasy quests if you like, but this author put plenty of thought and effort into making the scenery come alive. (At some key moments, the author rewards solved puzzles with more territory to explore; I wanted that to happen more often, but when it does happen, it works.) With a clearer hook, something to push the player into the plot, this would be a very effective story.

-- Duncan Stevens
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SynTax
The towns-people are affable, the countryside is scenic; there's nothing to kill and nothing tries to kill you. This danger free, warm-heartedness may make for a very player friendly game, but the lack of any sort of urgency doesn't really inspire me to motivation. The land of Erden is so pleasant that the charm of the place borders on twee and I for one would probably go stir crazy if I lived there. [...]

While Erden may not be everyone's cup of tea, (could have done with a little more action and a tad more comicality for my liking - I like a laugh me) it is well rounded and well written, with no noticeable flaws.

-- Nick Edmunds
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Page Update History

  v.7: 05-May-2022 04:37 - Paul O'Brian (Current Version) - Edit Page - Normal View
Changed external review links
v.6: 23-Mar-2013 04:26 - Edward Lacey
Changed external review links
v.5: 03-Jan-2011 18:56 -
Changed Web site URL
v.4: 15-May-2008 11:36 - Paul O'Brian
Changed external review links
v.3: 11-Mar-2008 23:36 - David Welbourn
Changed description
v.2: 25-Nov-2007 01:04 - pwiecz
Changed IFIDs
v.1: 16-Oct-2007 01:47 - IFDB
Created page