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(based on 21 ratings) About the Story"The old witch, your teacher Mákke, is dead. If you want to save your village you'll have to destroy the raiding fleet that's coming. Can you do it, young Lenne-who-would-be-the-witch?" Game Details
Language: English, Castilian (en, es)
First Publication Date: October 1, 2017 Current Version: 4 License: Freeware Development System: Inform 7 Forgiveness Rating: Tough IFID: 72AAA2FA-04C7-48E7-AEE6-5F567DB6F171 TUID: ngcuiadqoqzy1yn0 |
Nominee, Best Setting - 2017 XYZZY Awards
16th Place - 23rd Annual Interactive Fiction Competition (2017)
The Breakfast Review
"Smoked herring on hapankorppu, a small side of viili yoghurt, and strong coffee. Not too heavy, but the flavour of that herring packs quite a punch."
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The Short Game
"The writing is very stark and atmospheric... It has the same quality of A year walk. It feels very Scandinavian and dark and cold."
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These Heterogenous Tasks
"It’s brief and economical, and this allows it to focus on a very sharp, simple character arc while maintaining a sense of urgency and significance. You can imagine it as the climactic sequence of a substantially longer work – but cutting things down to the final act makes a lot of sense. You’re given just enough time to get an appreciation of the situation and the stakes as the crisis builds."
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The Reinvigorated Programmer
"Tuuli is very atmospheric, and that counts for a great deal. It’s the first IF I’ve played in a long time where the writing is actively good, rather than either functional or trying-too-hard. It’s pretty extraordinary that this was not originally written in English, but is a translation. Not only that: the text tells an actual story, and a compelling one at that. It feels convincingly like it’s from a very different culture, perhaps because of its Finnish roots."
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Templaro
"I enjoyed the rest of the game, and even though I had some difficulty playing it, I thought the game’s overall structure, writing, and atmosphere were strong."
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A Colossal Adventure
"The story is a good one, and the atmosphere is strong. It sets its scene and its characters well. If I had any complaints about the writing, it’s that this is a heavy story, and maybe not in the way I prefer. Tragedies are all well and good, but I came away from this with more of a vague melancholy than a despair. I prefer my tragedies with a little more bite: this is more on the dreary side."
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catacalypto
"It’s suitably haunting, with an evocatively sketched, fascinating setting that I haven’t seen much of in interactive fiction."
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| Average Rating: Number of Reviews: 2 Write a review |
This game is chock full of atmosphere, with compelling story and writing. Many 2017 IFComp judges found it compelling, and I predict it will receive at least one and probably several XYZZY nominations.
You play as a young witch in a Finnish village whose mistress has died. A dream has haunted everyone in town: a fighting force of strangers is coming in boats.
The game is fairly short, but well-done. There were a few guess-the verb spots, though. Overall, I recommend it.
Though it is short, it is still one of the best written adventures in Spanish. It has a great literary level that brings to mind the Kalevala and other Nordic texts, some really suggestive dialogues and a great sense of narrativity. The puzzles are not complicated, although there was a point -right at the end- where it was a bit difficult to find the final key to the ritual, the game mechanics are very satisfactory. I also appreciate the dynamic descriptions, as they bring you the feeling of a living world: the birds, the attitudes the people of the village has toward our character, etc... This eye for detail makes all the difference and makes you dive right into the story. All sorts of things can be examined and there are answers to all kinds of interactions. The version I've played is very well polished.
For me it is a milestone of interactive fiction in Spanish. I still have to replay it to explore other options in dialogues, etc, but it's one of the best I've played.
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