Best of 2015 (pre-IF Comp)
by MathBrush - 16 games
"These are my favorite games that have been released this year so far. I'm sure I've missed some good ones. I'm also including some I haven't yet played. PLEASE comment if you think any other games belong on this list."
Opus Ignored: Big games that didn't take off
by MathBrush - 12 games
"It happens over and over: an author spends hundreds of hours on a game, often setting up a commercial company, and then releases it to almost total silence. This list contains such games, as well as other big games where the author was..."
by Xavid - 8 games
"a twine album by the Society of Narrativist Progenitors with apologies to They Might Be Giants and the People's Republic of Interactive Fiction (Twine games based on the track of the same name from the They Might Be Giants album..."
Games made with Twine 2/Harlowe
by prof_yaffle - 6 games
"A list of games which were made in version 2 of Twine using the Harlowe story format. Useful for people who are learning Harlowe and want to find games to learn from."
Games of Infocom quality and length (or better)
by MathBrush - 36 games
"These are games that are as long as an Infocom game (i.e. Shade would be too short) and are as good quality (so Colossal Cave Adventure, though fun, is out). By quality, I mean the kind of things accomplished by numerous testers: few..."
Stiffy Through The Ages
by Ivanr - 7 games
"One of the most enduring characters in interactive fiction is a guy named Stiffy. Stiffy Makane. A misogynistic, notoriously ill-coded three-room game from 1997 launched an enduring inside joke, and over the past 20 years the ribald id..."
Active Non-player Characters
by Emily Short - 26 games
"Games which make use of non-player characters that have a great deal of independence, often moving around and acting on their own, or taking the lead in conversation. Some of these are more successful than others, but all are likely to..."
Computer Assisted Language Learning
by Fredrik - 14 games
"As an English teacher I have sometimes used IF as a tool for language learning. IF is exceptionally well suited for that purpose, except for two things: 1) Most good games use very advanced language, too difficult for non-advanced..."
Silly/goofy/purposely bad games
by MathBrush - 9 games
"These are games that are funny because they are ridiculous or completely absurd. This does not include games like Tex Bonaventure or Rogue of the Multiverse which have developed plot lines and long stretches of non absurdity."