IF that's a pleasure to READ
by Maureen - 10 games
"I have a soft spot for "literary" IF. Good writing can draw me into a story that doesn't really have much game to it, and amateur writing can wreck an otherwise good game. That's not to say I like puzzle-less IF or text dumps. I enjoy..."
IFDB Top 100
by Pegbiter - 100 games
"An automatically updated list utilizing an IMDb style Bayes estimator to calculate weighted ratings based on all IFDB ratings. Questions and comments can be placed here...."
Innovative Interactive Fiction
by Victor Gijsbers - 7 games
"Much Interactive Fiction, and some of the best, quite obviously descends from Zork and other early Infocom text adventures. But some of it departs from that terrain, and attempts to take the medium to new and unexplored areas. I here..."
Interactive fiction top 50
by Aintelligence - 12 games
"This list is not interactive fiction's top 50, but instead my oersonal entry for the actual list. A message from VictorGijsbers: The aim is not to decide what the best IF ever is by majority vote -- that would be foolish. Rather, the..."
by Felix Pleșoianu - 5 games
"The common wisdom holds that IF's greatest strength is the freedom it grants to the player (or at least the illusion thereof). Yet some of the best IF ever is highly linear."
Linear thriller games
by MathBrush - 14 games
"These are games that are pretty straightforward, and which are designed to be easy enough that you can keep moving forward while hard enough to make you nervous. These games get your blood pumping."
List of games with 'forced input'
by dutchmule - 10 games
"This is a list of games which use a specific text effect, which I call "forced input" here (don't know if it has a better name): it's when the game shows you a command prompt, but regardless of what the player types, the command that..."
by streever - 6 games
"Games that have literary merit make this list. To be accepted, a game should: 1. Evoke deeper themes and meaning, without being blunt. 2. Consistently employ good writing, both in dialogue and descriptions. 3. Tell a rich story from..."
by Michael Martin - 7 games
"Most works of IF present themselves as works of IF, to be interacted with by you, the user, much as a reader would read a novel. These games play with or reject this, by presenting themselves as some other kind of artifact, or by..."
by mjhayes - 3 games
"In the spirit of Mystery Science Theater 3000, some games were so bad that somebody decided to come along and spoof them. Not all of them work on all interpreters, but it's good to play through each one for a few laughs."