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Apocalypse How - an IFDB Poll

by katz
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Post-apocalyptic games: equal parts cliche and fun. Authors are free to dispense with pesky NPCs, complicated modern technology, and implementing working everyday items. Players can have no inhibitions about acting like murderous kleptomaniacs. What are your favorite (and least favorite) games that take place after the end?

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Calm, by Joey Jones and Melvin Rangasamy
3 votes
"An unusual sort of apocalypse." [+]... "Perfectly Lonely" [+]... (No comment) [+]...

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Glowgrass, by Nate Cull
2 votes
(No comment) [+]... (No comment) [+]...

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Scavenger, by Quintin Stone
2 votes
"Not NPC-free, but..." [+]... "Strong setting,..." [+]...

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Gun Mute, by C.E.J. Pacian
2 votes
(No comment) [+]... (No comment) [+]...

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Purple, by Stefan Blixt
1 vote
"Avoiding the..." [+]...

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Roofed, by Jim Munroe
1 vote
(No comment) [+]...

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Dead Hotel, by Comazombie
1 vote
"I would assume..." [+]...

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