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This is a history of updates to the news item "Calm Post-Comp Release", originally posted by Joey Jones on December 5, 2011 9:51 AM. (This item is for Calm, by Joey Jones and Melvin Rangasamy.)

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Calm Post-Comp Release
Posted by Joey Jones, December 5, 2011 9:51 AM - Edit
We have now released the post-competition version of Calm, a multi-linear game of postapocalyptic relaxation. You explore and make hard choices in a lush and dangerous town where the wilderness reigns and stress is fatal.

The game features a series of starting choices regarding how you've managed to remain calm, and these have a profound effect on how the game is played. Almost all challenges within the game can be solved in more than two ways.

In this version:
Streamlined locations and puzzles
Richer descriptions and story elements
A comprehensive inbuilt hint mode

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