After more than 100 fixes and improvements (including a slightly rewritten ending and a very heavily worked-over start area due to many helpful suggestions and bug reports from Andrew Schultz and others) I'm pleased to offer you Release 2 of Valley of Steel. I continue to iterate it slowly, and I'm sure that I'll find more things to fix (especially in the middle game) but the game is, I believe, much improved both in performance, puzzles and feel. Suggestions and bug reports always happily accepted - see the game's
web site for a link to the game's issue tracker
(warning: possible spoilers!) and my contact info. I've resubmitted it to the if-archive due to the new release.
Enjoy!
After more than 100 fixes and improvements (including a slightly rewritten ending and a very heavily worked-over start area due to many helpful suggestions and bug reports from Andrew Schultz and others) I'm pleased to offer you Release 2 of Valley of Steel. I continue to iterate it slowly, and I'm sure that I'll find more things to fix (especially in the middle game) but the game is, I believe, much improved both in performance, puzzles and feel. Suggestions and bug reports always happily accepted - see the game's
web site for a link to the game's issue tracker
(warning: possible spoilers!) and my contact info.
Unfortunately, the IF Archive 'play now' button no longer works - I suspect because I've gone over the memory limits of the web interpreter. However, the web interpreter on the game's
release page still works fine, and of course you can always download the blorb. I've resubmitted it to the if-archive due to the new release.
Enjoy!
After more than 100 fixes and improvements (including a slightly rewritten ending and a very heavily worked-over start area due to many helpful suggestions and bug reports from Andrew Schultz) I'm pleased to offer you Release 2 of Valley of Steel. I continue to iterate it slowly, and I'm sure that I'll find more things to fix (especially in the middle game) but the game is, I believe, much improved both in performance, puzzles and feel. Suggestions and bug reports always happily accepted - see the game's
web site for a link to the game's issue tracker
(warning: possible spoilers!) and my contact info.
Unfortunately, the IF Archive 'play now' button no longer works - I suspect because I've gone over the memory limits of the web interpreter. However, the web interpreter on the game's
release page still works fine, and of course you can always download the blorb. I've resubmitted it to the if-archive due to the new release.
Enjoy!