Reviews by ifwizz

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View this member's reviews by tag: Berlin feminism German German language games Grand Prix 2010
1-9 of 9


Zauberschloss, by Achim Kern

0 of 1 people found the following review helpful:
Just a port of an existing game, December 1, 2013
by ifwizz (Berlin, Germany)

This is a ZX Spectrum port of Dennis Merbach's Commodore 64 Zauberschloß, see Achim Kern's website and the game intro.

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Impostor Syndrome, by Dietrich Squinkifer (Squinky)

0 of 3 people found the following review helpful:
"There will always be trolls. There will always be sexism.", October 27, 2013
by ifwizz (Berlin, Germany)
Related reviews: feminism

In some way interesting as case study of Anna Anthropys manifesto "Rise of the Videogame Zinesters".

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9Lives, by Bill Balistreri, Hal Hinderliter, Sean Klabough, Luke Michalski, Morgan Sokol

0 of 4 people found the following review helpful:
Missing the story, October 4, 2013
by ifwizz (Berlin, Germany)

There is no story but some singular scenes cemented together by diffuse reincarnation.

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Dickes W - Episode 1: Der Mietstreit, by Ingo Scharmann, Frank Sorge, and David Görzig
Berlin district soap in seqels, November 14, 2012
by ifwizz (Berlin, Germany)
Related reviews: Berlin, German

First episode of the Berlin "Wedding" soap (it's really the name of an urban working-class district of West Berlin!) performed in a public beamer happening on Oct, 2012. You are a Berlin blogger and your girlfriend wants to move to the gentrificated "Prenzlauer Berg", another Berlin district adjacent to Wedding where a real Wedding writer can't live. In the game it's called "Schwabylon", a Babylon for people from the rich southwestern Swabian part of Germany in contrast to the poor Wedding people mainly consisting of multicultural people from Turkey, China and other countries far away from Germany (even Americans, perhaps they will appear in future episodes :o). Unfortunately the game didn't use the well-known term "pregnant city" for the Prenzlauer Berg or colloquially "Prenzelberg" though lots of baby strollers are appearing. So the main quest in the first part of the game is to put your girlfriend the Prenzlauer Berg off on the flat viewing. There are many possibilities to do that, (Spoiler - click to show)so you can create bad smell, street noise or baby noise on the street below the window. In the second part you have to meet the former hirer of that accomodation on a dinner and bring them a Buddha statue. But it breaks to pieces and you have to find a way to get it whole.
It's a well-written and amusing comedy with a good concept, gameplay, and some tricky puzzles. As a Wedding soap, the game refers to Berlin mentalities, but non-Berlin players can understand most of the humor. One puzzle (Spoiler - click to show)(assembling the Buddha statue by chewing gums) in Release 1 is difficult to solve due to some parser disambiguities, but I saw it's watered down in the actual Release 2. I visited the public presentation on Oct 19, 2012, and enjoyed the game even after that though I'm born in Swabia. The player character has some similarities to one of the authors, Frank Sorge, who really is a Berlin writer well-known in the Wedding district. The series "Dickes W" is announced to deliver new episodes every two months.

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Allein mit Kai, by Ingo Scharmann and Joana Markus

1 of 1 people found the following review helpful:
Funny child hunt, November 14, 2012
by ifwizz (Berlin, Germany)

You visit your new girlfriend in her Marzahn (Eastern Berlin) social housing apartment and have to keep your eye on her young son Kai awhile. That's not easy because Kai is on the go (Spoiler - click to show)and, for example, sets the wastebasket on fire with your lighter. It's a funny and well implemented game with lots of possibilites to go through in some 60 turns before the girlfriend returns, you may (Spoiler - click to show)even jump down from the balcony, enter a "bad implemented room" with sword and so on, and explore lots of things in the small accomodation. Kai is walking by random, so it's hard to get the full score (Spoiler - click to show)that will be analyzed in funny reports about the status of your relationship at the end.

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Absturzmomente, by Jörg Rosenbauer

3 of 3 people found the following review helpful:
Great Game Idea, November 14, 2012
by ifwizz (Berlin, Germany)
Related reviews: German language games, Grand Prix 2010

Jörg Rosenbauer ging mit seinem Science-Fiction-Epos »Jazz auf Tegemis« als Sieger aus dem Grand Prix 2004 hervor. Die großen Erwartungen werden in seinem neuen Spiel »Absturzmomente« eingangs durch vielversprechende Prosa und eine originelle Idee erfüllt: Der Spieler erklimmt ohne Ausrüstung eine Bergwand und stürzt dabei in die Tiefe. Der freie Fall endet in einem Pakt mit einer Stimme aus dem Jenseits, sein Leben zu verschonen, wenn der Spieler eine gute Tat vollbringe und eine ihm am Herzen liegende Person vor dem Verderben rette. Um dem Tod zu entgehen, führt kein Weg an diesem Deal vorbei und der Spieler findet sich im Hauptgeschehen wieder: in einem dreistöckigen Wohnhaus jagt ein Muskelprotz eine Frau und würde sie ohne weiteres Eingreifen zu Tode prügeln. Der Spieler kann nicht direkt eingreifen, sondern muss der Frau indirekt die Flucht ermöglichen. Der Weg dahin ist mit zahlreichen teilweise sehr schwierigen Rätseln gepflastert. Die intelligente Spielidee fühlt sich großartig an, ist jedoch in der Wettbewerbsversion mit einigen Implementierungsmängeln behaftet. Sieht man darüber hinweg, gehört das Spiel mit zum Besten, was je in deutscher Sprache erschienen ist.

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Ausgerechnet Mamph Pamph!, by C++
Very funny cooking game with a tragic bug, November 14, 2012
by ifwizz (Berlin, Germany)

Excellent cooking game in a fantasy setting, where you are a creature that has to cook well for its master. But the game contains a blind alley where the player can't advance -- except he knows some debugging commands because the game has been published as testing release. So it's not really playable for standard players, anyway it has a large object world to explore, it's very humorous and contains funny puzzles (Spoiler - click to show)including the walk through the digestive system of the master in one dead end or using a gas mask to handle Corsican cheese. Jumping over the fatal error, it's one of the best German language Games I ever played.

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Ares, by Michael Baltes

3 of 3 people found the following review helpful:
One of the best German language games, December 14, 2011
by ifwizz (Berlin, Germany)
Related reviews: Grand Prix 2010, German language games

In Baltes Erstlingswerk Ares landet der Spieler als Teil der europäischen Marsmission Aurora im Jahre 2033 auf dem Alba Patera-Vulkan mit dem Ziel, die Marsoberfläche zu erkunden. Nach der holprigen Landung im Sandsturm beginnt die Erkundung mit der Entdeckung einer Höhle, die an ein altägyptisches Kammernlabyrinth erinnert. Diese offensichtlich von intelligenten Wesen geschaffenen Räumlichkeiten enthalten alles, was man für eine klassische Cave-crawl-Geschichte im Setting altägyptischer Pyramiden benötigt und führen den Spieler zur Entdeckung eines dunklen Geheimnisses der menschlichen Zivilisation. Wo es kein Weiterkommen gibt, hilft das Hinweissystem dezent weiter ohne allzu viel zu verraten.

Michael Baltes Spiel mit mehreren Ausgängen ist zu keiner Zeit langweilig und verrät an vielen Stellen seine Liebe zu Infocom-Spielen wie Steve Meretzkys »Planetfall« (1983), dem eine kleine Hommage in Form des Sicherheitsgewebes im Shuttle gewidmet ist. Viele der Rätsel stellen hohe Anforderungen an die Implementierung, die Baltes souverän gemeistert hat. Die Anlage der Hauptgeschichte als klassische Cave-crawl-Story mit aberwitzigen Fallenkonstruktionen ist Geschmackssache, das schmälert jedoch nicht den Gesamteindruck als profundes Textadventure, das zu den handwerklich besten deutschsprachigen überhaupt zählen dürfte.

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The Game Formerly Known as Hidden Nazi Mode, by Victor Gijsbers

2 of 14 people found the following review helpful:
The Lack of Transparency, September 13, 2010
by ifwizz (Berlin, Germany)

A harmless game for children as concept art: The essay about transparancy reflects what ultimately distinguishes IF from - other media? Other thinking? The »anatomy of a failure«, the funny game, the provocative title realizes a lack of transparency, published on 9/11.

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