Reviews by zinze

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1-9 of 9


Ghost Mountain, by Michael Cox
Stuck, September 14, 2022

I'm not sure what I can do where I am; I haven't found a light source or an offering, and the mountain teleporty thing seems to end the options of where I can go. I do have the amulet and the mask but that's about it and.

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Foreign Soil, by Olaf Nowacki

0 of 1 people found the following review helpful:
Hints?, December 20, 2021

Does anyone have hints for this game? I was really enjoying it, got out of the ship and got water from the cave, but now I'm stuck and the walkthrough/info I'm finding is all about the IntroComp version, so it doesn't go any further. But one of the other reviews does seem to indicate that there's an ending.

Would love to get some help to get unstuck! I would recommend this game, just wish there was a hint function or a walkthrough or something.

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Vampire Ltd, by Alex Harby

1 of 1 people found the following review helpful:
Solid, Classic, Fun, October 19, 2021

This is a solid, classic parser game and all-around good time. It has some fun puzzles, a clear goal, and a satisfying progression of story. It's not terribly elaborate, but it does what it does well! The energy of it is lighthearted and character-based and it's stuck with me over the many months since I played it.

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Stuff of Legend, by Lance Campbell

1 of 1 people found the following review helpful:
One of the best games of 2020, October 19, 2021

This is definitely in my top 2-3 games of 2020; it's genuinely funny, the PC is well developed and endearing, the puzzles are interesting and it all has a fun, whimsical spirit. Honestly, I'd recommend it to anyone (or at least anyone who doesn't hate parser games).

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A Murder in Fairyland, by Abigail Corfman

1 of 1 people found the following review helpful:
One of the Best of 2020, October 19, 2021

This game is definitely in my top 2-3 games of 2020 (and honestly I rarely like anything that's not a parser). The writing is lovely, the PC is well-developed and compelling, the world is delightful and it's all well implemented with a clever setup and nice graphics that don't get in the way. The mechanics have fun twists and classic puzzles, and the mystery at the end is entertaining even if I didn't figure it out.

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Little Girl In Monsterland, by Mike Stallone

1 of 2 people found the following review helpful:
Ambitious Interface, But Limiting, December 9, 2020

The concept of the interface is intriguing and different, with options like making deductions that I wouldn't have anticipated or tried to do in a more traditional IF setup. I was kind of excited about that as I started to play the game, but found it difficult to navigate as the majority of the multiple-choice options of what to do were met with generic "doesn't make sense" rejections. I thought being a little girl in Monsterland would let me do some wacky things! It's also potentially cool that it asks you to anticipate the result of your action, rather than trying things aimlessly, but the multiple-choice options rarely to never offered one that matched what I was going for. Those, along with the fact that you could do one thing after talking to a character but not before (even though you didn't need that character for the exposition to figure out the puzzle), sapped my enthusiasm, so I didn't make it far enough in to actually do the cool things (like making deductions) that I was trying to do from the beginning. Hopefully, they eventually make sense and reward people who have a higher tolerance for this kind of interface rejecting choices.

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Old Jim's Convenience Store, by Anssi Räisänen

2 of 2 people found the following review helpful:
Classic Good Time, October 15, 2020

This was one of my favorites in the 2019 Xyzzy Awards, a fun surprise for classic parser fans like me. The world feels very old-school with its own twists, and the puzzles gave me enough variety without getting overly complex or difficult. I didn't find it terribly ambitious or deep, but it was a pleasant play and just the kind of fun I wanted from it.

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Founder's Mercy, by Thomas Insel

1 of 2 people found the following review helpful:
Underrated, October 15, 2020

This was one of my favorites from the 2019 Xyzzy Awards. It has a classic parser feel with strong, interesting puzzles and an unusual sci-fi world that you can gradually explore and expand your understanding of.

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Wisher, Theurgist, Fatalist, by Xavid

2 of 2 people found the following review helpful:
Creating The World In A Short Text Adventure, July 7, 2016

It's a pretty short game, with a lot of things that might take less decoding if I knew the source material (but are fun regardless), but it takes an interesting approach to its themes and has a lot of options for a short game. I played it in a group, as I usually do, and it made us discuss stuff more than usual, instead of always trying things until something worked. It's thoughtful, and made me wish I'd been more thoughtful as a player. Kinda makes me want to go back and mess around with the things that I treated like red herrings, when I could have done more. And yeah, I should probably read some Jenna Moran.

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1-9 of 9