Reviews by scotttalent

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1-4 of 4


The Fairy Woods, by rosencrantz

1 of 2 people found the following review helpful:
Well written and replayable, June 3, 2018

This is a well written story that focuses on relationships and internal struggles in a political world. There are 9 endings and a variety of paths that make this game highly replayable. It has a smart and low key tone great for playing this game with your teenage child. The story is not groundbreaking, and I am not a huge fan of CYOAs, but I liked this one. The story is not groundbreaking. but it is fun.

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Lyreless, by Bruno Dias

0 of 1 people found the following review helpful:
IF with little interaction, June 3, 2018

The amount of interactivity in Mr. Dias' game is limited to that of a book that needs pages turned. There are (near the end of the game) a few choices that will win or lose the game for you. The story is interesting and a fun and short read. It does not really reflect the complexities of interactive fiction, though.

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The Lurking Horror II: The Lurkening, by Ryan Veeder

2 of 2 people found the following review helpful:
Very fun with one or two clueless puzzles, June 1, 2018

You have nine turns to win the game. It amounts to the player using the nine turns to find a spell, restarting and then using that spell (within nine tuns) to find another spell, and so on and so on until the game is won. It is an inventive and humorous game, but by the thirtieth playthrough, I had stopped looking at the screen and was only looking at my map and my notes. Two of the spells in the game are very hard to find as they require a "try everything in every room" approach. The fact that you only have nine turns makes this aspect annoying. Otherwise, it really is a fun game; just grab a walkthrough if you are easily frustrated.

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Age of Fable, by James Hutchings

2 of 2 people found the following review helpful:
Impressive, May 11, 2016

I am not that impressed with the RPG style text-based games that I've played in the past, but Age of Fable offers something that I feel like sharing with others. It is a CYOA with a seemingly complicated dice-roll based system responsible for determining the success or failure of most of your decisions. My first play through left me unsatisfied, though. It seemed that there was no way to create a character with high enough skills to make any decision favorable. That was my first play-through and I was naive. It was only after playing it again and again and again that I realized how beautiful and wonderful this game is. There appear to be nine or maybe twelve characters (based on the beginning attribute values) that you can be, either by creating a character, choosing one, or randomly generating one. The story unfolds quite differently for each type of character that you choose, and there is a a lot of story here. In my six attempts at the game (all of them leading to death) I only saw the same descriptions or events a handful of times. I don't know if there is some ultimate goal that bathes you in glory and ends the adventure, but the playing is worth it. There's no need to describe the verbose adventure itself, as you will soon be playing it. The game is well written, very fun., with great illustrations. Highly recommended.

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