Reviews by Nereare

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Edge of the Cliff, by Poster

4 of 5 people found the following review helpful:
determinism, not non-interactivity, December 10, 2011
by Nereare (São Paulo, Brazil)

the premise of the game may be "non-interactive fiction", but one can still do things, for examining sandals or reading diary are active actions...
this game does not so much expose the non-interactivity of a game as it appeals to a extremily-deterministic scenario (Spoiler - click to show)in which the character can only end up dead.

use-of-medium wise, the game is just simplistically made. two questions in the beginning -which do not seem to alter the play in any way, and thus are unnecessary- and a overuse of "Instead of" rules.

maybe a better treatment of the plot and medium would have given more quality to the game.

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Don't Pee Yourself!, by Hulk Handsome

8 of 9 people found the following review helpful:
Oops, peed myself!, October 31, 2011
by Nereare (São Paulo, Brazil)

The plotline takes the word "minimalism" to whole new level: you have to do nothing else but peeing. But still, having lost this game a handful of times indicates it's small and prosaical task is not a simple one.
Don't Pee Yourself! reminds us the difference between IF and reality by calling attention on automated actions that are sometimes, well, automated by the various systems used on this genre.
Each playtime is very short -- one minute or two --, but you will have to play it more than once.

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