Reviews by Kake

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Shade, by Andrew Plotkin

2 of 8 people found the following review helpful:
Expanding the definition of a one-room game., November 7, 2007
by Kake (London, England)
Related reviews: Andrew Plotkin, ****

I'll say first off that one of the things I liked about this game is that it never puts you in an unwinnable position (there should be a tag for this, but I'm not sure what to call it); and I'm glad that other reviews told me this, because it made it easier to immerse myself into the mindset of the story.

The tension-building is well-timed, as are the hints - I never felt as though I was off the hook for a moment, and I never felt overly frustrated. I did find the ending slightly confusing; I'll give it another go some time to see if I can make it make more sense.

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Shrapnel, by Adam Cadre

1 of 5 people found the following review helpful:
A story perfectly suited to its medium., November 7, 2007
by Kake (London, England)
Related reviews: Adam Cadre, ****

To give some context here, the main attraction of IF for me is the storytelling - I enjoy the odd puzzle, but not half as much as a well-told story. The storyline of Shrapnel is interesting but not ground-breaking; Shrapnel's strength lies in its medium. The choice of IF over paper and ink pulled me forcefully into a narrative that I might normally have dismissed as "not my thing". Moreover, it's a story that I plan to read again, or at least skim.

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